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Date:      Mon, 9 Jul 2001 19:24:49 +1000 (EST)
From:      Bruce Evans <bde@zeta.org.au>
To:        Dag-Erling Smorgrav <des@ofug.org>
Cc:        Mark Peek <mark@whistle.com>, Warner Losh <imp@harmony.village.org>, obrien@FreeBSD.ORG, Kris Kennaway <kris@obsecurity.org>, John Baldwin <jhb@FreeBSD.ORG>, freebsd-current@FreeBSD.ORG, Jim.Pirzyk@disney.com, mjacob@feral.com, Jordan Hubbard <jkh@osd.bsdi.com>
Subject:   Re: chgrp broken on alpha systems
Message-ID:  <Pine.BSF.4.21.0107091910440.86714-100000@besplex.bde.org>
In-Reply-To: <xzpg0c7qh4d.fsf@flood.ping.uio.no>

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On 8 Jul 2001, Dag-Erling Smorgrav wrote:

> Mark Peek <mark@whistle.com> writes:
> > It probably works since i386 and pc98 are similar. I'm trying an alpha
> > cross build as we speak. So far I needed to apply this patch to get
> > around having -mcpu=ev4 being fed to the i386 compiler during the
> > build tools phase.
> 
> My -DNOPERL build broke in games/fortune in the "building everything"
> phase because the Alpha compiler tried to use the i386 strfile.o that
> was left over from the bootstrap phase.

This shouldn't happen.  The bootstrap phase builds in a host-specific
hierarchy in the obj tree.  The alpha compiler shouldn't go near this
hierarchy.

Bruce


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