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Date:      Wed, 6 Sep 2000 21:10:10 +0100 (BST)
From:      Doug Rabson <dfr@nlsystems.com>
To:        Alfred Perlstein <bright@wintelcom.net>
Cc:        Stephen Hocking <shocking@houston.rr.com>, multimedia@FreeBSD.ORG, dfr@FreeBSD.ORG
Subject:   Re: Strange problems with AGP driver & sound.
Message-ID:  <Pine.BSF.4.21.0009062108330.530-100000@salmon.nlsystems.com>
In-Reply-To: <20000906110143.G18862@fw.wintelcom.net>

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On Wed, 6 Sep 2000, Alfred Perlstein wrote:

> * Stephen Hocking <shocking@houston.rr.com> [000906 10:53] wrote:
> > 
> > With very recent current sources, the agp driver doesn't probe when loaded as 
> > a module, but works OK when compiled into the kernel.
> > 
> > However, when compiled into the kernel, it seems to mess up the sound driver 
> > (pcm, crystal cs23x) such that no sound or garbled sound at a low volume comes 
> > out. Has anyone else seen this? I'm using the mga driver from the XFree86 cvs 
> > tree to do 3D work, which is why I'm using the AGP driver.
> 
> Sorry to answer a question with a question, but what does the AGP
> driver do?  There's no manpage and my AGP mga400 'works' but without
> acceleration without it loaded.  Could not having AGP loaded be
> why i'm having problems with acceleration?

The AGP driver is required for 3D acceleration. Basically, its a mapping
table which translates non-contiguous physical memory into a range of
contiguous bus addresses. The 3D drivers use this to help allocate large
DMA buffers for streaming 3D commands to the hardware.

-- 
Doug Rabson				Mail:  dfr@nlsystems.com
Nonlinear Systems Ltd.			Phone: +44 20 8348 3944




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