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Date:      Wed, 9 Jul 2014 07:05:28 +0000 (UTC)
From:      Alexey Dokuchaev <danfe@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r361340 - head/games/egl
Message-ID:  <201407090705.s6975S0Z027334@svn.freebsd.org>

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Author: danfe
Date: Wed Jul  9 07:05:28 2014
New Revision: 361340
URL: http://svnweb.freebsd.org/changeset/ports/361340
QAT: https://qat.redports.org/buildarchive/r361340/

Log:
  Stagify; augment port description.

Modified:
  head/games/egl/Makefile
  head/games/egl/pkg-descr

Modified: head/games/egl/Makefile
==============================================================================
--- head/games/egl/Makefile	Wed Jul  9 06:55:44 2014	(r361339)
+++ head/games/egl/Makefile	Wed Jul  9 07:05:28 2014	(r361340)
@@ -20,7 +20,7 @@ MAKEFILE=	makefile
 NO_WRKSUBDIR=	yes
 
 MAKE_ENV=	LIBDIR="${LIBDIR}" PTHREAD_LIBS="${PTHREAD_LIBS}"
-PLIST_SUB=	LIBDIR="${LIBDIR:S/${PREFIX}\///}"
+PLIST_SUB=	LIBDIR="${LIBDIR:S,${PREFIX}/,,}"
 LIBDIR=		${PREFIX}/lib/${PORTNAME}
 
 OPTIONS_DEFINE=	CLIENT DEDICATED GAME OPTIMIZED_CFLAGS
@@ -30,7 +30,6 @@ CLIENT_DESC=	Build client
 DEDICATED_DESC=	Build dedicated server
 GAME_DESC=	Build main game (default mod)
 
-NO_STAGE=	yes
 .include <bsd.port.options.mk>
 
 .if ${PORT_OPTIONS:MCLIENT}
@@ -71,10 +70,12 @@ post-patch:
 		${WRKSRC}/unix/unix_snd_main.c
 
 do-install:
-	${INSTALL_PROGRAM} ${EGL_BIN:S,^,${WRKSRC}/release/,} ${PREFIX}/bin
-	@${MKDIR} ${LIBDIR}/baseq2
-	${INSTALL_PROGRAM} ${WRKSRC}/release/baseq2/*.so ${LIBDIR}/baseq2
-	${INSTALL_DATA} ${DISTDIR}/egl.pkz ${LIBDIR}/baseq2
+	${INSTALL_PROGRAM} ${EGL_BIN:S,^,${WRKSRC}/release/,} \
+		${STAGEDIR}${PREFIX}/bin
+	@${MKDIR} ${STAGEDIR}${LIBDIR}/baseq2
+	${INSTALL_PROGRAM} ${WRKSRC}/release/baseq2/*.so \
+		${STAGEDIR}${LIBDIR}/baseq2
+	${INSTALL_DATA} ${DISTDIR}/egl.pkz ${STAGEDIR}${LIBDIR}/baseq2
 
 .include "${.CURDIR}/../quake2-data/Makefile.include"
 .include <bsd.port.mk>

Modified: head/games/egl/pkg-descr
==============================================================================
--- head/games/egl/pkg-descr	Wed Jul  9 06:55:44 2014	(r361339)
+++ head/games/egl/pkg-descr	Wed Jul  9 07:05:28 2014	(r361340)
@@ -1,3 +1,12 @@
-Enhanced, OpenGL-only Quake II engine.
+Enhanced, OpenGL-only Quake II engine.  It brings plethora of improvements
+over the original, including, but not limited to:
+
+  - Optimized rendering backend, support for new textures and shaders
+  - Framerate decoupling: your video framerate can be infinite while your
+    network framerate is 30
+  - R1Q2 protocol version 35 supported on the client-side
+  - Improved console (highly customizable, better tab autocompletion)
+  - Various improvements in crosshairs, HUD, particles and decals
+  - Optimized virtual file system, new supported file formats, etc.
 
 WWW: http://bfeared.com/library/quake/archive/quakedev/egl/



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