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Date:      Thu, 18 Apr 2002 08:42:10 +0200
From:      "Idar Tollefsen" <Idar.Tollefsen@baerum.kommune.no>
To:        <freebsd-questions@freebsd.org>
Cc:        <notjames@snafu.concon.homeip.net>
Subject:   Re: glide API for opengl games (quake)
Message-ID:  <scbe86ec.034@mail.baerum.kommune.no>

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> I want to compile quakeforge with opengl support (Voodoo 5
> vid card) and I have compiled Glide3 and all the linux stuff
> I can find but still no go.  Glide 3 apparently isn't the
> actual opengl API but instead is more of a driver package.

If you are succesfull at this, please let me in on it too ;)

> If you want to be really saucy, perhaps someone can 'splain
> why my sound ain't workin either.  Everything else can grab
> /dev/dsp but qf apparently has a very difficult time doing it.

You wouldn't happen do have esd or another sound daemon running,
would you? If so, kill it and try again. That cured my sound
problems with qf.


- IT



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