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Date:      Sun, 6 Jan 2019 11:24:34 -0700
From:      Alan Somers <asomers@freebsd.org>
Cc:        Brian Neal <brian@aceshardware.com>,  "freebsd-hackers@freebsd.org" <freebsd-hackers@freebsd.org>
Subject:   Re: Speculative: Rust for base system components
Message-ID:  <CAOtMX2jfya8D0ur1vNz%2B6JJ8q6kwMQXBqCVJtRHed%2Bg%2BXge-3Q@mail.gmail.com>
In-Reply-To: <CAOtMX2h-BGJZA-mEKgK8WPPhv4=SGDi%2BNWaKchw0u3FcDU5nLA@mail.gmail.com>
References:  <ca76e5f7-6e59-bd67-144a-90ad66f0252e@metricspace.net> <7d7bc47d-04cf-2f9b-00a3-e3d9d92b3623@aceshardware.com> <72922F2C-9D27-47AA-BB1C-2DA8589CF008@rpi.edu> <92bd5362-d898-aa12-8f3d-9fbe23f38e0c@aceshardware.com> <CAOtMX2gPrpO2O70pnwpU80bXMXo6LB9PCkU3bYw2ToMMnhf%2Bww@mail.gmail.com> <26325c0b-4960-7739-72aa-c31c4e0638d3@aceshardware.com> <CAOtMX2jOeAZfpyH1S1N1euAQQZe00nA9JQNjY2qnRB%2BczS9O2g@mail.gmail.com> <e94efcba-3fd3-7d23-cc4a-bcc0af5a8851@aceshardware.com> <CAOtMX2h-BGJZA-mEKgK8WPPhv4=SGDi%2BNWaKchw0u3FcDU5nLA@mail.gmail.com>

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Actually, LTO isn't necessary.  I just compiled those examples on my
local machine, building them into a binary.  Even without LTO, dead
code like into_iter and Iterator::sum does not get included in the
binary.  I'm not sure why it does on godbolt.  Perhaps they
intentionally disable dead code elimination?
-Alan

On Sun, Jan 6, 2019 at 11:01 AM Alan Somers <asomers@freebsd.org> wrote:
>
> But it's not a like-for-like comparison.  Rust eliminates dead code at
> a later stage.  If you want to compare the efficiency of generated
> code, you need to exclude the dead code that will be eliminated by
> LTO.  And you shouldn't be counting the labels for either language,
> because they don't affect the machine code.  If you want to compare
> build times, then you should actually measure build times.
> -Alan
>
> On Sun, Jan 6, 2019 at 10:51 AM Brian Neal <brian@aceshardware.com> wrote:
> >
> > Of course.  But I'm counting like for like.  So labels are counted for
> > all languages.  And I definitely don't rely on LTO when comparing the
> > efficacy of compiler, especially since the linker can spend lots of time
> > eliminating dead-code (usually single-threaded), which means longer
> > build times.
> >
> > On 1/6/2019 9:17 AM, Alan Somers wrote:
> > > Those 21 lines aren't 21 instructions; you're counting labels.  Also,
> > > the first three instructions aren't actually part of the function.
> > > They're dead code, and should be eliminate by LTO.  However, Rust
> > > doesn't do LTO when compiling libraries; only when linking
> > > executables.  The unwrap logic, etc is also not part of the function.
> > > So in this example, Rust produces only a few more instructions than C.
> > > Also, FYI the Rust expression "0..num" is exclusive on the right.
> > > It's equivalent to C's "for (int i = 0; i < num; i++)", though that
> > > doesn't change the instruction count.
> > >
> > > -Alan
> > _______________________________________________
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> > https://lists.freebsd.org/mailman/listinfo/freebsd-hackers
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