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Date:      Tue, 6 Dec 2016 12:05:25 +0000 (UTC)
From:      Dmitry Marakasov <amdmi3@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r427949 - head/graphics/tiled
Message-ID:  <201612061205.uB6C5PvZ053212@repo.freebsd.org>

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Author: amdmi3
Date: Tue Dec  6 12:05:25 2016
New Revision: 427949
URL: https://svnweb.freebsd.org/changeset/ports/427949

Log:
  - Update to 0.17.2

Modified:
  head/graphics/tiled/Makefile
  head/graphics/tiled/distinfo
  head/graphics/tiled/pkg-descr

Modified: head/graphics/tiled/Makefile
==============================================================================
--- head/graphics/tiled/Makefile	Tue Dec  6 12:04:48 2016	(r427948)
+++ head/graphics/tiled/Makefile	Tue Dec  6 12:05:25 2016	(r427949)
@@ -2,7 +2,7 @@
 # $FreeBSD$
 
 PORTNAME=	tiled
-PORTVERSION=	0.17.1
+PORTVERSION=	0.17.2
 DISTVERSIONPREFIX=	v
 CATEGORIES=	graphics editors games
 

Modified: head/graphics/tiled/distinfo
==============================================================================
--- head/graphics/tiled/distinfo	Tue Dec  6 12:04:48 2016	(r427948)
+++ head/graphics/tiled/distinfo	Tue Dec  6 12:05:25 2016	(r427949)
@@ -1,3 +1,3 @@
-TIMESTAMP = 1478869040
-SHA256 (bjorn-tiled-v0.17.1_GH0.tar.gz) = 11297f97370df10dd32b24a0c5ce9988b3c1903a13f2be0ebb3c20f49c5e0fb4
-SIZE (bjorn-tiled-v0.17.1_GH0.tar.gz) = 4854247
+TIMESTAMP = 1480956956
+SHA256 (bjorn-tiled-v0.17.2_GH0.tar.gz) = a9c5d68ccc00d89df8611df6c1c37aa8796fffcff968f3993f6d78686678c4b9
+SIZE (bjorn-tiled-v0.17.2_GH0.tar.gz) = 4854767

Modified: head/graphics/tiled/pkg-descr
==============================================================================
--- head/graphics/tiled/pkg-descr	Tue Dec  6 12:04:48 2016	(r427948)
+++ head/graphics/tiled/pkg-descr	Tue Dec  6 12:05:25 2016	(r427949)
@@ -4,15 +4,15 @@ whether your game is an RPG, platformer 
 is free software and written in C++, using the Qt application
 framework. The main features in a nutshell:
 
-    * General purpose tile map editor with XML-based map format
-    * Supports orthogonal and isometric maps
-    * Custom objects can be placed with pixel precision
-    * Full undo/redo and copy/paste support
-    * Add custom properties to tiles, layers, objects or the map
-    * Automatically reloads tilesets when changed externally
-    * Resize or offset your tile map later as needed
-    * Efficient tile editing tools like stamp and fill brushes
-    * Supports input/output plugins to open and save files in custom
-      formats
+ * General purpose tile map editor with XML-based map format
+ * Supports orthogonal and isometric maps
+ * Custom objects can be placed with pixel precision
+ * Full undo/redo and copy/paste support
+ * Add custom properties to tiles, layers, objects or the map
+ * Automatically reloads tilesets when changed externally
+ * Resize or offset your tile map later as needed
+ * Efficient tile editing tools like stamp and fill brushes
+ * Supports input/output plugins to open and save files in custom
+   formats
 
 WWW: http://www.mapeditor.org/



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