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Date:      Wed, 22 Feb 2017 11:34:06 +0000 (UTC)
From:      Tobias Kortkamp <tobik@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r434579 - in head/games: . ags ags/files
Message-ID:  <201702221134.v1MBY6Tv031143@repo.freebsd.org>

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Author: tobik
Date: Wed Feb 22 11:34:06 2017
New Revision: 434579
URL: https://svnweb.freebsd.org/changeset/ports/434579

Log:
  New port: games/ags
  
  Adventure Game Studio (AGS) is an open source development tool that is
  primarily used to create graphic adventure games like e.g.
  
  - Primordia
  - King's Quest I: Quest for the Crown Enhanced Edition
  - King's Quest II: Romancing the Stones
  - King's Quest III Redux: To Heir is Human
  
  This port provides the runtime only and can be used for running games
  created with AGS.
  
  WWW: http://www.adventuregamestudio.co.uk/
  
  Approved by:	mat (mentor)
  Differential Revision:	https://reviews.freebsd.org/D9702

Added:
  head/games/ags/
  head/games/ags/Makefile   (contents, props changed)
  head/games/ags/distinfo   (contents, props changed)
  head/games/ags/files/
  head/games/ags/files/patch-Engine_Makefile-defs.linux   (contents, props changed)
  head/games/ags/files/patch-Engine_ac_dynobj_cc__dynamicarray.cpp   (contents, props changed)
  head/games/ags/pkg-descr   (contents, props changed)
Modified:
  head/games/Makefile

Modified: head/games/Makefile
==============================================================================
--- head/games/Makefile	Wed Feb 22 11:21:27 2017	(r434578)
+++ head/games/Makefile	Wed Feb 22 11:34:06 2017	(r434579)
@@ -27,6 +27,7 @@
     SUBDIR += affenspiel
     SUBDIR += afternoonstalker
     SUBDIR += agame
+    SUBDIR += ags
     SUBDIR += aisleriot
     SUBDIR += alephone
     SUBDIR += alephone-data

Added: head/games/ags/Makefile
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/ags/Makefile	Wed Feb 22 11:34:06 2017	(r434579)
@@ -0,0 +1,45 @@
+# $FreeBSD$
+
+PORTNAME=	ags
+PORTVERSION=	3.4.1.1
+DISTVERSIONPREFIX=	v.
+CATEGORIES=	games
+
+MAINTAINER=	tobik@FreeBSD.org
+COMMENT=	Adventure Game Studio Engine
+
+LICENSE=	ART20
+LICENSE_FILE=	${WRKSRC}/License.txt
+
+BUILD_DEPENDS=	${LOCALBASE}/lib/libaldmb.a:audio/dumb-allegro
+LIB_DEPENDS=	liballeg.so:devel/allegro \
+		libogg.so:audio/libogg \
+		libtheora.so:multimedia/libtheora \
+		libvorbis.so:audio/libvorbis \
+		libfreetype.so:print/freetype2
+
+USE_GITHUB=	yes
+GH_ACCOUNT=	adventuregamestudio
+
+USES=		gmake localbase pkgconfig tar:xz
+USE_XORG=	x11
+
+BUILD_WRKSRC=	${WRKSRC}/Engine
+
+MAKE_ARGS=	V=1
+
+PLIST_FILES=	bin/ags
+
+post-patch:
+	@${REINPLACE_CMD} 's|<endian.h>|<sys/endian.h>|' \
+		${WRKSRC}/Common/core/endianness.h
+	@${REINPLACE_CMD} 's|HWND editor_window_handle = NULL;|HWND editor_window_handle = 0;|g' \
+		${WRKSRC}/Engine/debug/debug.cpp
+	@${REINPLACE_CMD} -e 's|return cd_player|return 0; // cd_player|g' \
+		-e 's|cd_exit|//cd_exit|g' \
+		${WRKSRC}/Engine/platform/linux/acpllnx.cpp
+
+do-install:
+	${INSTALL_PROGRAM} ${WRKSRC}/Engine/ags ${STAGEDIR}${PREFIX}/bin
+
+.include <bsd.port.mk>

Added: head/games/ags/distinfo
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/ags/distinfo	Wed Feb 22 11:34:06 2017	(r434579)
@@ -0,0 +1,3 @@
+TIMESTAMP = 1487636863
+SHA256 (adventuregamestudio-ags-v.3.4.1.1_GH0.tar.gz) = cf0cd4d71ab65f18b89b8b241e44656c4322342f802939c47f0d8242fd467b9f
+SIZE (adventuregamestudio-ags-v.3.4.1.1_GH0.tar.gz) = 20145931

Added: head/games/ags/files/patch-Engine_Makefile-defs.linux
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/ags/files/patch-Engine_Makefile-defs.linux	Wed Feb 22 11:34:06 2017	(r434579)
@@ -0,0 +1,27 @@
+--- Engine/Makefile-defs.linux.orig	2017-02-07 22:37:22 UTC
++++ Engine/Makefile-defs.linux
+@@ -1,7 +1,7 @@
+ INCDIR = ../Engine ../Common ../Common/libinclude ../Plugins
+ LIBDIR =
+-CFLAGS := -O2 -g -fsigned-char -Wfatal-errors -DNDEBUG -DAGS_RUNTIME_PATCH_ALLEGRO -DAGS_HAS_CD_AUDIO -DAGS_CASE_SENSITIVE_FILESYSTEM -DALLEGRO_STATICLINK -DLINUX_VERSION -DDISABLE_MPEG_AUDIO -DBUILTIN_PLUGINS -DRTLD_NEXT $(shell pkg-config --cflags freetype2) $(CFLAGS)
+-CXXFLAGS := -fno-rtti -Wno-write-strings $(CXXFLAGS)
++CFLAGS += -fsigned-char -Wfatal-errors -DNDEBUG -DAGS_RUNTIME_PATCH_ALLEGRO -DAGS_CASE_SENSITIVE_FILESYSTEM -DALLEGRO_STATICLINK -DLINUX_VERSION -DDISABLE_MPEG_AUDIO -DBUILTIN_PLUGINS -DRTLD_NEXT $(shell pkg-config --cflags freetype2)
++CXXFLAGS += -std=c++11 -fno-rtti -Wno-write-strings
+ LIBS := -rdynamic -laldmb -ldumb -Wl,-Bdynamic
+ LIBS += $(shell pkg-config --libs allegro)
+ LIBS += $(shell pkg-config --libs x11)
+@@ -16,7 +16,7 @@ else
+ endif
+ LIBS += $(shell pkg-config --libs vorbisfile)
+ LIBS += $(shell pkg-config --libs freetype2)
+-LIBS += -ldl -lpthread -lc -lm -lstdc++
++LIBS += -lpthread -lc -lm -lstdc++
+ 
+ ifeq ($(ALLEGRO_MAGIC_DRV), 1)
+   CFLAGS += -DALLEGRO_MAGIC_DRV
+@@ -44,4 +44,4 @@ platform/linux/acpllnx.cpp \
+ platform/util/pe.c \
+ platform/util/libc.c
+ 
+-CDA = libsrc/libcda-0.5/linux.c
++# CDA = libsrc/libcda-0.5/linux.c

Added: head/games/ags/files/patch-Engine_ac_dynobj_cc__dynamicarray.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/ags/files/patch-Engine_ac_dynobj_cc__dynamicarray.cpp	Wed Feb 22 11:34:06 2017	(r434579)
@@ -0,0 +1,11 @@
+--- Engine/ac/dynobj/cc_dynamicarray.cpp.orig	2017-02-21 00:32:02 UTC
++++ Engine/ac/dynobj/cc_dynamicarray.cpp
+@@ -32,7 +32,7 @@ int CCDynamicArray::Dispose(const char *
+         elementCount[0] &= ~ARRAY_MANAGED_TYPE_FLAG;
+         for (int i = 0; i < elementCount[0]; i++)
+         {
+-            if (elementCount[2 + i] != NULL)
++            if (elementCount[2 + i] != 0)
+             {
+                 ccReleaseObjectReference(elementCount[2 + i]);
+             }

Added: head/games/ags/pkg-descr
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/ags/pkg-descr	Wed Feb 22 11:34:06 2017	(r434579)
@@ -0,0 +1,12 @@
+Adventure Game Studio (AGS) is an open source development tool that is
+primarily used to create graphic adventure games like e.g.
+
+- Primordia
+- King's Quest I: Quest for the Crown Enhanced Edition
+- King's Quest II: Romancing the Stones
+- King's Quest III Redux: To Heir is Human
+
+This port provides the runtime only and can be used for running games
+created with AGS.
+
+WWW: http://www.adventuregamestudio.co.uk/



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