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Date:      Fri, 28 Apr 2017 14:41:11 +0000
From:      bugzilla-noreply@freebsd.org
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   [Bug 218883] games/OpenTomb: Open-source Tomb Raider 1-5 engine remake
Message-ID:  <bug-218883-13-EOR1DzWOtk@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-218883-13@https.bugs.freebsd.org/bugzilla/>
References:  <bug-218883-13@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D218883

--- Comment #4 from Tobias Kortkamp <tobik@freebsd.org> ---
Created attachment 182160
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D182160&action=
=3Dedit
opentomb.diff

Here is an updated version of the port that doesn't USE_GCC.  I had a simil=
ar
error when porting OpenMW.  It's easy to fix with a small patch.

It test builds fine in Poudriere FreeBSD 10.3/i386.  Can you runtime test i=
t?

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