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Date:      Fri, 22 Feb 2008 17:30:05 GMT
From:      Hannes Hauswedell <freebsd@soulrebel.in-berlin.de>
To:        freebsd-bugs@FreeBSD.org
Subject:   Re: kern/120970: Radeon Problems related to DRM and/or DRI
Message-ID:  <200802221730.m1MHU52i091180@freefall.freebsd.org>

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The following reply was made to PR kern/120970; it has been noted by GNATS.

From: Hannes Hauswedell <freebsd@soulrebel.in-berlin.de>
To: bug-followup@freebsd.org
Cc:  
Subject: Re: kern/120970: Radeon Problems related to DRM and/or DRI
Date: Fri, 22 Feb 2008 18:18:23 +0000

 Additional Info:
 I was using the 7.0-release packages of all the mentioned Games and 
 requirements, except for linux-doom3-demo which was built from ports 
 and ut2003 which is the patched linux-release from CDs.
 I was using linux_base-fc4, but I also tried with linux_base-fc6
 
 
 Details to XServer-Crash when starting ut2003:
 
 dmesg:
 pid 815 (Xorg), uid 0: exited on signal 11 (core dumped)
 
 Xorg.0.log:
 Fatal server error:
 Caught signal 11.  Server aborting
 
 I have uploaded the Xorg-core to:
 http://www.soulrebel.in-berlin.de/pub/Xorg.core
 
 
 Thanks again for help.
 
 
 
 
 This is the (lengthy) ut2003.log:
 
 Log: Log file open, Fri Feb 22 18:02:45 2008
 Init: Name subsystem initialized
 Log: Your locale: [ANSI_X3.4-1968].
 
 Init: Version: 2225 (121.29)
 Init: Compiled: Jun 24 2004 18:11:27
 Init: Command line:
 Init: Base directory: /mnt/server/games/ut2003/System/
 Init: Character set: Unicode
 Init: (This is Linux patch version 2225.3)
 Init: Build label: UT2003 Build UT2003_Build_[2003-04-07_17.42]
 Init: Object subsystem initialized
 Init: OS Type=x86 Linux
 Init: CPU Detected: PentiumPro-class processor (AuthenticAMD)
 Init: CPU Features: CMov FPU RDTSC PAE MMX SSE
 Init: CPU Speed=1603.836426 MHz
 Init: File handle limit is soft=(7207), hard=(7207).
 Init: Unreal engine initialized
 Init: Detected 0 joysticks
 Init: SDLClient initialized.
 Init: Initializing OpenGLDrv...
 Log: binding libGL.so.1
 Log: (Karma): Beginning Karma for game.
 Log: (Karma): Creating MeAssetDB.
 Log: (Karma): Loading: Alien.ka
 Log: (Karma): Loading: Bot.ka
 Log: (Karma): Loading: Human.ka
 Log: (Karma): Loading: intro.ka
 Log: (Karma): Loading: jugg.ka
 Log: (Karma): Finished Creating MeAssetDB (12 Assets).
 Log: LoadMap: Entry
 Log: Static mesh batches: 0 vertex bytes, 0 index bytes
 Log: Game class is 'GameInfo'
 Log: Level is Level Entry.myLevel
 Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 
 16780619.160566...
 ScriptLog: Base Mutator is Entry.Mutator
 ScriptLog: GameInfo::InitGame : bEnableStatLogging False
 Log: 0 ANTIPORTALS
 Log: Browse: 
 NvidiaLogo.ut2?Name=Player?Class=Engine.Pawn?Character=Gorge?team=255
 Log: LoadMap: 
 NvidiaLogo.ut2?Name=Player?Class=Engine.Pawn?Character=Gorge?team=255
 Warning: Type mismatch in MA of Orientation: file 2, class 16
 Log: (Karma): Initialising Karma for Level.
 Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes
 Log: Collecting garbage
 Log: Purging garbage
 Log: Garbage: objects: 18650->18610; refs: 183561
 Log: Game class is 'CinematicGame'
 Log: Level is Level NvidiaLogo.myLevel
 Warning: Paths may not be valid.
 Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 
 16780620.385721...
 ScriptLog: Base Mutator is NvidiaLogo.Mutator
 ScriptLog: GameInfo::InitGame : bEnableStatLogging False
 Log: 0 ANTIPORTALS
 Log: Created and initialized a new SDL viewport.
 Init: ALAudio: Default audio device is "'((sampling-rate 44100) 
 (device '(native))"
 Init: ALAudio: Opening default audio device...
 Init: AL_VENDOR     : J. Valenzuela
 Init: AL_RENDERER   : Software
 Init: AL_VERSION    : 0.0.7
 Init: ALAudio: subsystem initialized.
 ScriptLog: Team 255
 ScriptLog: Login: Player
 Warning: Failed to load 'NULL': Can't resolve package name
 Warning: Failed to load 'Class None.': Can't resolve package name
 Security: Unknown security class [] -- System is no secure.
 Log: CinematicPlayer got player SDLViewport
 Log: No ScoreBoardType specified in GameInfo
 ScriptLog: New Player Player id= b43baabe52e0029512b70f808865ed04
 Init: Input system initialized for SDLViewport
 Log: Enter SetRes: 800x600 Fullscreen 1
 Log: OpenGL
 Init: GL_VENDOR     : DRI R300 Project
 Init: GL_RENDERER   : Mesa DRI R300 20060815 AGP 8x x86/MMX+/3DNow!+/SSE 
 TCL
 Init: GL_VERSION    : 1.3 Mesa 7.0
 Init: Device supports: GL
 Init: Device supports: GL_EXT_bgra
 Init: Device supports: GL_ARB_texture_compression
 Init: Device supports: GL_ARB_texture_cube_map
 Init: Device supports: GL_ARB_texture_env_combine
 Init: Device supports: GL_ATI_texture_env_combine3
 Init: Device supports: GL_ARB_texture_env_crossbar
 Init: Device supports: GL_EXT_texture_lod_bias
 Init: Device supports: GL_ARB_multitexture
 Init: Device supports: GL_ARB_multisample
 Init: Device supports: GL_EXT_texture_filter_anisotropic
 Init: C16 RGB565 Z16 S0
 Init: OpenGL: Level of anisotropy is 1.000000 (max 16.000000).
 Init: OpenGL: Failed to get a multisample GL context
 Init: WARNING: OpenGL renderer relies on DXTC/S3TC support for good 
 performance.
 Log: Backtrace: UOpenGLRenderDevice::UpdateGamma <- 
 UOpenGLRenderDevice::SetRes <- USDLViewport::TryRenderDevice <- 
 USDLViewport::OpenWindow <- UGameEngine::Init <- InitEngine
 Exit: Exiting.
 Log: Waiting for file streaming thread to finish...
 Log: Log file closed, Fri Feb 22 18:02:56 2008



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