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Date:      Wed, 15 Dec 2004 18:50:29 GMT
From:      Stefan Walter <sw@gegenunendlich.de>
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   Re: ports/75119: [MAINTAINER] graphics/cal3d: fix plist
Message-ID:  <200412151850.iBFIoTRu054296@freefall.freebsd.org>

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The following reply was made to PR ports/75119; it has been noted by GNATS.

From: Stefan Walter <sw@gegenunendlich.de>
To: Greg Lewis <glewis@freebsd.org>
Cc: freebsd-gnats-submit@freebsd.org
Subject: Re: ports/75119: [MAINTAINER] graphics/cal3d: fix plist
Date: Wed, 15 Dec 2004 19:45:01 +0100

 --2oS5YaxWCcQjTEyO
 Content-Type: text/plain; charset=us-ascii
 Content-Disposition: inline
 
 Hi,
 
 Greg Lewis, 15.12.04, 18:35h CET:
 
 > This patch appears to be incorrect.  The libdata/pkgconfig directory is
 > used by a lot of ports, so assuming you can unequivocally remove it is
 > incorrect and yields an error such as:
 > 
 > pkg_delete: unable to completely remove directory '/usr/local/libdata/pkgconfig'
 > pkg_delete: couldn't entirely delete package (perhaps the packing list is incorrectly specified?)
 > 
 > when applied.
 
 Yes, I was aware of that, but it seemed like the best thing to do to me.
 
 > A better patch would be to rely on pkgconfig which creates and deletes
 > this directory.  E.g. add
 > 
 > USE_GNOME=	pkgconfig
 > 
 > to the Makefile.  What do you think?
 
 I didn't know about this option at all, and I cannot currently test its
 functionality here because I do not want to deinstall pkgconfig and all
 the packages that depend on it. ;) Nevertheless it looks reasonable and I
 assume that you're right, so I've attached a corrected patch.
 
 Thanks,
 Stefan, who needs a larger hard drive to set up a jail and more time for
 testing ports stuff...
 
 --2oS5YaxWCcQjTEyO
 Content-Type: text/plain; charset=us-ascii
 Content-Disposition: attachment; filename="cal3d-pkgconfig.patch"
 
 diff -ruN cal3d.old/Makefile cal3d/Makefile
 --- cal3d.old/Makefile	Wed Dec 15 19:13:16 2004
 +++ cal3d/Makefile	Wed Dec 15 19:13:36 2004
 @@ -15,6 +15,7 @@
  COMMENT=	Skeletal based 3d character animation library written in C++
  
  USE_BZIP2=		yes
 +USE_GNOME=		pkgconfig
  USE_AUTOMAKE_VER=	19
  USE_AUTOHEADER_VER=	259
  USE_LIBTOOL_VER=	15
 
 --2oS5YaxWCcQjTEyO--



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