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Date:      Mon, 26 Jul 2021 10:41:07 GMT
From:      Piotr Kubaj <pkubaj@FreeBSD.org>
To:        ports-committers@FreeBSD.org, dev-commits-ports-all@FreeBSD.org, dev-commits-ports-main@FreeBSD.org
Subject:   git: cd806799d15b - main - games/tome4: go back to using luajit
Message-ID:  <202107261041.16QAf7qQ058334@gitrepo.freebsd.org>

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The branch main has been updated by pkubaj:

URL: https://cgit.FreeBSD.org/ports/commit/?id=cd806799d15b3e32b061a5794e736b1091c8470a

commit cd806799d15b3e32b061a5794e736b1091c8470a
Author:     Piotr Kubaj <pkubaj@FreeBSD.org>
AuthorDate: 2021-07-26 10:40:53 +0000
Commit:     Piotr Kubaj <pkubaj@FreeBSD.org>
CommitDate: 2021-07-26 10:40:53 +0000

    games/tome4: go back to using luajit
    
    Turns out the luajit issues were caused by my setup.
    
    While here, remove empty whitespaces from pkg-plist.
---
 games/tome4/Makefile  | 18 ++++++++++++++++--
 games/tome4/pkg-plist | 14 +++++++-------
 2 files changed, 23 insertions(+), 9 deletions(-)

diff --git a/games/tome4/Makefile b/games/tome4/Makefile
index fef0c7761f29..1af83ef68259 100644
--- a/games/tome4/Makefile
+++ b/games/tome4/Makefile
@@ -1,6 +1,6 @@
 PORTNAME=	tome4
 DISTVERSION?=	1.7.4
-PORTREVISION=	1
+PORTREVISION=	2
 CATEGORIES=	games
 MASTER_SITES=	https://te4.org/dl/t-engine/ \
 		SF/lifanov-ports-distfiles/${PORTNAME}/:icons
@@ -18,7 +18,7 @@ BUILD_DEPENDS=	premake4:devel/premake4
 LIB_DEPENDS=	libvorbisfile.so:audio/libvorbis \
 		libpng.so:graphics/png
 
-USES=		compiler:c++11-lang gl gmake openal:al sdl tar:bzip2 xorg
+USES=		gl gmake openal:al sdl tar:bzip2 xorg
 USE_SDL=	image2 sdl2 ttf2
 USE_GL=		gl glu
 SUB_FILES=	tome4
@@ -33,9 +33,23 @@ WRKSRC=		${WRKDIR}/t-engine4-src-${DISTVERSION}
 MAKE_ARGS+=	config=release verbose=yes ARCH="" CC=${CC} CXX=${CXX}
 LDFLAGS_i386=	-Wl,-znotext
 
+.include <bsd.port.options.mk>
+
+.if ${ARCH} == powerpc
+USES+=		compiler:gcc-c++11-lib
+.else
+USES+=		compiler:c++11-lang
+.endif
+
 pre-build:
 	@${REINPLACE_CMD} 's|%%LOCALBASE%%|${LOCALBASE}|' ${WRKSRC}/premake4.lua
+.if ${ARCH} == aarch64 || ${ARCH:Mpowerpc64*} || ${ARCH} == riscv64
 	(cd ${WRKSRC} && premake4 --lua=default gmake)
+.else
+	(cd ${WRKSRC} && premake4 gmake)
+	@${ECHO} '.NOTPARALLEL:' >> ${WRKSRC}/build/buildvm.make
+	@${ECHO} '.NOTPARALLEL:' >> ${WRKSRC}/build/luajit2.make
+.endif
 	@${REINPLACE_CMD} 's|-lpthread|-pthread|' ${WRKSRC}/build/TEngine.make
 
 do-install:
diff --git a/games/tome4/pkg-plist b/games/tome4/pkg-plist
index 1f2d8454edfe..be11a4b451f7 100644
--- a/games/tome4/pkg-plist
+++ b/games/tome4/pkg-plist
@@ -20,9 +20,9 @@ share/pixmaps/tome4.png
 %%DATADIR%%/game/modules/example_realtime/data/general/grids/basic.lua
 %%DATADIR%%/game/modules/example_realtime/data/general/npcs/kobold.lua
 %%DATADIR%%/game/modules/example_realtime/data/gfx/particles/acid.lua
-%%DATADIR%%/game/modules/example_realtime/data/locales/ja_JP.lua                                     
-%%DATADIR%%/game/modules/example_realtime/data/locales/ko_KR.lua                                     
-%%DATADIR%%/game/modules/example_realtime/data/locales/zh_hans.lua                                   
+%%DATADIR%%/game/modules/example_realtime/data/locales/ja_JP.lua
+%%DATADIR%%/game/modules/example_realtime/data/locales/ko_KR.lua
+%%DATADIR%%/game/modules/example_realtime/data/locales/zh_hans.lua
 %%DATADIR%%/game/modules/example_realtime/data/locales/zh_hant.lua
 %%DATADIR%%/game/modules/example_realtime/data/rooms/pilar.lua
 %%DATADIR%%/game/modules/example_realtime/data/rooms/simple.lua
@@ -48,10 +48,10 @@ share/pixmaps/tome4.png
 %%DATADIR%%/game/modules/example/data/general/grids/basic.lua
 %%DATADIR%%/game/modules/example/data/general/npcs/kobold.lua
 %%DATADIR%%/game/modules/example/data/gfx/particles/acid.lua
-%%DATADIR%%/game/modules/example/data/locales/ja_JP.lua      
-%%DATADIR%%/game/modules/example/data/locales/ko_KR.lua     
-%%DATADIR%%/game/modules/example/data/locales/zh_hans.lua      
-%%DATADIR%%/game/modules/example/data/locales/zh_hant.lua                                            
+%%DATADIR%%/game/modules/example/data/locales/ja_JP.lua
+%%DATADIR%%/game/modules/example/data/locales/ko_KR.lua
+%%DATADIR%%/game/modules/example/data/locales/zh_hans.lua
+%%DATADIR%%/game/modules/example/data/locales/zh_hant.lua
 %%DATADIR%%/game/modules/example/data/rooms/pilar.lua
 %%DATADIR%%/game/modules/example/data/rooms/simple.lua
 %%DATADIR%%/game/modules/example/data/talents.lua



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