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Date:      Sun, 26 Mar 2000 21:43:49 -0500
From:      Will Andrews <andrews@technologist.com>
To:        ca_rover@lglobus.ru
Cc:        Will Andrews <will@FreeBSD.ORG>, cvs-all@FreeBSD.ORG
Subject:   Re: cvs commit: CVSROOT modules ports/games/mudix Makefile ports/games/mudix/pkg DESCR PLIST COMMENT ports/games/mudix/files md5 ports/games/mudix/patches patch-aa ports/games Makefile
Message-ID:  <20000326214349.C29216@argon.blackdawn.com>
In-Reply-To: <20000327050927.A16569@fly.lglobus.ru>; from rover@lglobus.ru on Mon, Mar 27, 2000 at 05:09:28AM %2B0400
References:  <200003261919.LAA33200@freefall.freebsd.org> <20000327050927.A16569@fly.lglobus.ru>

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On Mon, Mar 27, 2000 at 05:09:28AM +0400, Oleg V. Volkov wrote:
> Why it's not in net as every other MUD clients?

Hmm, very odd. I thought the others were in games. Net does not seem to be
the right place for these ports since MUD clients are primarily for RPG
purposes and can be used to play on a local machine (as opposed to
network). Does anyone else have an opinion on this?

-- 
Will Andrews <andrews@technologist.com>
GCS/E/S @d- s+:+>+:- a--->+++ C++ UB++++ P+ L- E--- W+++ !N !o ?K w---
?O M+ V-- PS+ PE++ Y+ PGP+>+++ t++ 5 X++ R+ tv+ b++>++++ DI+++ D+ 
G++>+++ e->++++ h! r-->+++ y?


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