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Date:      17 Apr 2002 22:25:11 -0600
From:      Eric Anholt <eanholt@gladstone.uoregon.edu>
To:        "Jim C." <notjames@concon.homeip.net>
Cc:        freebsd-questions@FreeBSD.ORG
Subject:   Re: glide API for opengl games (quake)
Message-ID:  <1019103911.431.5.camel@anholt.dyndns.org>
In-Reply-To: <1019104725.72577.25.camel@snafu.concon.homeip.net>
References:  <1019104725.72577.25.camel@snafu.concon.homeip.net>

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On Wed, 2002-04-17 at 22:38, Jim C. wrote:
> I want to compile quakeforge with opengl support (Voodoo 5 vid card) and
> I have compiled Glide3 and all the linux stuff I can find but still no
> go.  Glide 3 apparently isn't the actual opengl API but instead is more
> of a driver package.

Glide3 for Voodoo5 is the Glide api for use by the DRI.  You must set up
the DRI with XFree86 4.2.0 to get hardware-accelerated opengl for that
card.  You can find some instructions at my site:
http://gladstone.uoregon.edu/~eanholt/dri/



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