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Date:      Wed, 27 Jul 2005 23:54:18 GMT
From:      Ed Schouten <ed@fxq.nl>
To:        freebsd-gnats-submit@FreeBSD.org
Subject:   ports/84197: games/quake2forge cannot be built without X11
Message-ID:  <200507272354.j6RNsI29088235@www.freebsd.org>
Resent-Message-ID: <200507280000.j6S00ePE010920@freefall.freebsd.org>

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>Number:         84197
>Category:       ports
>Synopsis:       games/quake2forge cannot be built without X11
>Confidential:   no
>Severity:       non-critical
>Priority:       medium
>Responsible:    freebsd-ports-bugs
>State:          open
>Quarter:        
>Keywords:       
>Date-Required:
>Class:          sw-bug
>Submitter-Id:   current-users
>Arrival-Date:   Thu Jul 28 00:00:40 GMT 2005
>Closed-Date:
>Last-Modified:
>Originator:     Ed Schouten
>Release:        5.4-STABLE
>Organization:
>Environment:
FreeBSD palm.hoeg.nl 5.4-STABLE FreeBSD 5.4-STABLE #0: Sat Jul  9 22:32:27 CEST 2005     root@palm.hoeg.nl:/usr/obj/usr/src/sys/PALM  i386
>Description:
Quake2Forge, a popular Open Source UNIX port, can only be built with X11 support. Because of this, you need Xorg libraries if you want to set up a dedicated Quake2Forge server.
>How-To-Repeat:
Build Quake2Forge on a machine without X11. It totally ignores WITHOUT_X11 or whatsoever.
>Fix:
A patch for the port is available at:

http://test.g-rave.nl/junk/quake2forge-nox11.diff
>Release-Note:
>Audit-Trail:
>Unformatted:



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