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Date:      Thu, 21 Sep 2000 14:05:39 -0400 (EDT)
From:      Trevor Daniel Kramer <tdk98@hampshire.edu>
To:        FreeBSD-questions@FreeBSD.ORG
Subject:   Unreal Tournament Question
Message-ID:  <Pine.GSO.4.05.10009211404290.10108-100000@stout>

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I am getting closer but still another error:
ruggles# ut
Unreal engine initialized
Bound to SDLDrv.so
Joystick [0] : Unknown Joystick
SDLClient initialized.
Bound to Render.so
Lighting subsystem initialized
Rendering initialized
LoadMap: Entry
Bound to Fire.so
Case-insensitive search: Botpack -> ../System/BotPack.u
Bound to IpDrv.so
appError called:
Class Actor Member Owner problem: Script=48 C++=52
Executing UObject::StaticShutdownAfterError
Executing USDLClient::ShutdownAfterError
Signal: SIGIOT [iot trap]
Aborting.
Exiting.
Name subsystem shut down

Anyone seen this before?  Thanks.

Trevor



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