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Date:      Sat, 28 Dec 2002 20:14:30 +0100 (CET)
From:      "=?iso-8859-1?q?Pedro=20F.=20Giffuni?=" <giffunip@yahoo.com>
To:        Emiel Kollof <coolvibe@hackerheaven.org>, Mayuresh Kathe <mayuresh@SDF.LONESTAR.ORG>
Cc:        "Pedro F. Giffuni" <giffunip@yahoo.com>, freebsd-hackers@FreeBSD.ORG
Subject:   Re: Framebuffer howto?
Message-ID:  <20021228191430.79830.qmail@web13405.mail.yahoo.com>
In-Reply-To: <20021228140345.GA10549@hackerheaven.org>

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 --- Emiel Kollof <coolvibe@hackerheaven.org> ha
scritto: 
...
> It might not be a framebuffer, but at least svgalib
> has accelerated
> modes, and libvgl just works. Of course you could
> fall back to X, but
> that's even more gross :)
> 
> I know that if you use those, it could be considered
> a gross hack, but
> at least you have something to draw with until that
> KGI stuff is here.
> 
Actually I suggested on private email to use GGI. GGI
can work on top of VGL or Linux's framebuffer, and
when KGI becomes available it will work fine.

     Pedro.



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