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Date:      Tue, 1 Oct 1996 00:31:08 -0500 (CDT)
From:      Wes Side Story <wdorale@rs1.mtmc.edu>
To:        W Mark Maynard II <maynardm@ibm.net>
Cc:        questions@freebsd.org
Subject:   Re: Quake for Linux under FreeBSD
Message-ID:  <Pine.A32.3.92.961001002114.50568B-100000@rs1.mtmc.edu>
In-Reply-To: <199609302140.VAA32121@smtp-gw01.ny.us.ibm.net>

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I've got it running in dedicated server mode only.  Everytime I try and
start a normal single player game it core dumps. :(
It is pretty easy to get the server going.  Just have the Linux compat.
libararies installed on your system(I don't think I did anything special
with them).  Then get the linux quake binary for ver 1.01 and put it in
the same directory as all the rest of the quake files.  Run xf86quake
-dedicated and you have a server.  I heard that the "xquake" binary is the
only one that will work with the current release of Xfree86, xf86quake is
for the beta release, however both of them still core dump when I try to
run in "standard" mode.  If you want to check it out just set your quake
multiplayer to "g26.mtmc.edu"(note: it might not always be running due
to the machine switching between Win and FreeBSD).  One other note is
that the reason for the lag is that it only has a 56k link to the net.
The quake server under FreeBSD is much faster then even the  Windows32
dedicated server on our network :)

Wes R Dorale
Network Administrator
Mount Marty College

On Mon, 30 Sep 1996, W Mark Maynard II wrote:

> Has anyone gotten Quake for Linux running successfully under FreeBSD? If
> so, did you have to do anything special to get it to work?
> TIA.
> --
> Mark Maynard
> Spartanburg, SC, USA
> maynardm@ibm.net
> maynardm@worldnet.att.net
> ... have a plan and make it work ...
>




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