Date: Fri, 17 Dec 2004 14:48:44 +0200 (EET) From: Anton Yudin <toha@toha.org.ua> To: FreeBSD-gnats-submit@FreeBSD.org Subject: ports/75186: New port games/wormux and patch for devel/clanlib-devel Message-ID: <200412171248.iBHCmiap031730@toha.org.ua> Resent-Message-ID: <200412171250.iBHCoMEl033525@freefall.freebsd.org>
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>Number: 75186 >Category: ports >Synopsis: New port games/wormux and patch for devel/clanlib-devel >Confidential: no >Severity: serious >Priority: high >Responsible: freebsd-ports-bugs >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Fri Dec 17 12:50:22 GMT 2004 >Closed-Date: >Last-Modified: >Originator: Anton Yudin >Release: FreeBSD 5.3-STABLE i386 >Organization: >Environment: System: FreeBSD pandemonium 5.3-STABLE FreeBSD 5.3-STABLE #0: Sun Nov 14 19:08:07 EET 2004 root@pandemonium:/obj/obj/usr/src/sys/NKERNEL i386 >Description: New port games/wormux. --->8--- Almost everyone has heard of the Worms(R) series of games, developed by Team17. Worms was created in 1990, the goal of the game consisting of a several teams of "worms" fighting to the death on a 2D map. Wormux is heavily influenced by all games in this genre, including Scorched Earth and Liero. Wormux is free software clone of this game concept. Though currently under heavy development, it is already very playable, with lots of weapons (Dynamite, Baseball Bat, Teleportation, etc.). There are also lots of maps available for your battling pleasure! Wormux takes the genre to the next level, with great customisation options leading to great gameplay. There is a wide selection of teams, from the Aliens to the Chickens. Also, new battlefields can be downloaded from the Internet, making strategy an important part of each battle. --->8--- This port requires devel/clanlib-devel. But there is unresolved symbol in libclanGL.so. This is path for devel/clanlib-devel. patch for libclanGL.so, name file patch-Sources::GL::GLX::display_window_opengl.cpp and put in devel/libclan-devel/files *** Sources/GL/GLX/display_window_opengl.cpp.original Thu Dec 16 20:52:50 2004 --- Sources/GL/GLX/display_window_opengl.cpp Thu Dec 16 20:53:41 2004 *************** *** 375,389 **** if (access(pathname, R_OK) == 0) { ! try { get_ic()->add_joystick(CL_InputDevice(new CL_InputDevice_LinuxJoystick(pathname))); } catch (CL_Error& err) { CL_Log::log("debug", "Joystick Error: %1", err.message); ! done = true; ! } } else { --- 375,391 ---- if (access(pathname, R_OK) == 0) { ! /* try { + get_ic()->add_joystick(CL_InputDevice(new CL_InputDevice_LinuxJoystick(pathname))); } catch (CL_Error& err) { CL_Log::log("debug", "Joystick Error: %1", err.message); ! */ done = true; ! /* } ! */ } else { >How-To-Repeat: >Fix: Use new port. Shar: # This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # games/wormux # games/wormux/Makefile # games/wormux/distinfo # games/wormux/pkg-descr # echo c - games/wormux mkdir -p games/wormux > /dev/null 2>&1 echo x - games/wormux/Makefile sed 's/^X//' >games/wormux/Makefile << 'END-of-games/wormux/Makefile' X# Ports collection makefile for: wormux X# Date created: Thu Dec 16 18:46:55 EET 2004 X# Whom: Anton Yudin <toha@FreeBSD.org> X# X# $FreeBSD$ X# X XPORTNAME= wormux XPORTVERSION= 0.5.0 XCATEGORIES= games XMASTER_SITES= http://download.gna.org/wormux/ XDISTNAME= ${PORTNAME}-src-${PORTVERSION} X XMAINTAINER= toha@toha.org.ua XCOMMENT= Wormux game X XUSE_BZIP2= yes XUSE_SDL= sdl XUSE_GETTEXT= yes X XLIB_DEPENDS+= clanGUI-0.7:${PORTSDIR}/devel/clanlib-devel XLIB_DEPENDS+= xml\\+\\+-1.0.1:${PORTSDIR}/textproc/libxml++ X XCONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include" \ X LDFLAGS="-L${LOCALBASE}/lib -lintl" X XWRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION} X XPLIST_FILES= bin/wormux X XCONFIGURE_ARGS+=--prefix=${PREFIX} XGNU_CONFIGURE=yes X X.include <bsd.port.pre.mk> X Xpost-install: X.for dir in ${PREFIX}/share/${PORTNAME} X @${FIND} ${dir} ! -type d | \ X ${SED} 's,^${PREFIX}/,,' >> ${TMPPLIST} X @${FIND} ${dir} -type d | ${SORT} -r | \ X ${SED} 's,^${PREFIX}/,@dirrm ,' >> ${TMPPLIST} X.endfor X X.include <bsd.port.post.mk> END-of-games/wormux/Makefile echo x - games/wormux/distinfo sed 's/^X//' >games/wormux/distinfo << 'END-of-games/wormux/distinfo' XMD5 (wormux-src-0.5.0.tar.bz2) = e09c8a699da7a3a60e0c379b75986573 XSIZE (wormux-src-0.5.0.tar.bz2) = 18787309 END-of-games/wormux/distinfo echo x - games/wormux/pkg-descr sed 's/^X//' >games/wormux/pkg-descr << 'END-of-games/wormux/pkg-descr' XAlmost everyone has heard of the Worms(R) series of games, developed by Team17. XWorms was created in 1990, the goal of the game consisting of a several teams of X"worms" fighting to the death on a 2D map. Wormux is heavily influenced by all Xgames in this genre, including Scorched Earth and Liero. X XWormux is free software clone of this game concept. Though currently under heavy Xdevelopment, it is already very playable, with lots of weapons (Dynamite, XBaseball Bat, Teleportation, etc.). There are also lots of maps available for Xyour battling pleasure! Wormux takes the genre to the next level, with great Xcustomisation options leading to great gameplay. There is a wide selection of Xteams, from the Aliens to the Chickens. Also, new battlefields can be downloaded Xfrom the Internet, making strategy an important part of each battle. X XWWW: http://www.wormux.org/ END-of-games/wormux/pkg-descr exit >Release-Note: >Audit-Trail: >Unformatted:
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