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Date:      Fri, 7 Apr 2017 17:39:58 +0000 (UTC)
From:      Alexey Dokuchaev <danfe@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r437948 - head/games/doomlegacy/files
Message-ID:  <201704071739.v37HdwB6069992@repo.freebsd.org>

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Author: danfe
Date: Fri Apr  7 17:39:58 2017
New Revision: 437948
URL: https://svnweb.freebsd.org/changeset/ports/437948

Log:
  Disable searching for WADs in the current directory as it can easily take
  up a lot of time (e.g., when launched from $HOME) and thus delay the game
  startup in a very annoying way (also stresses the disks a lot).

Added:
  head/games/doomlegacy/files/patch-src_d__main.c   (contents, props changed)

Added: head/games/doomlegacy/files/patch-src_d__main.c
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/doomlegacy/files/patch-src_d__main.c	Fri Apr  7 17:39:58 2017	(r437948)
@@ -0,0 +1,27 @@
+--- src/d_main.c.orig	2017-03-03 19:49:10 UTC
++++ src/d_main.c
+@@ -439,11 +439,13 @@ extern char mac_user_home[FILENAME_SIZE]
+ void  owner_wad_search_order( void )
+ {
+     // Wad search order.
++#if 0
+     if( defdir_stat )
+     {
+         // Search current dir near first, for other wad searches.
+         doomwaddir[1] = defdir;
+     }
++#endif
+     // Search progdir/wads early, for other wad searches.
+     doomwaddir[2] = progdir_wads;
+     // Search last, for other wad searches.
+@@ -1160,8 +1162,10 @@ void  Print_search_directories( byte emf
+     // Verbose only. For IWAD or legacy.wad they are in doomwaddir entries.
+     if( (enables==0x0F) && progdir_wads )
+         GenPrintf(emf, "        : %s\n", progdir_wads );
++#if 0
+     if( (enables==0x0F) && defdir )
+         GenPrintf(emf, " defdir: %s\n", defdir );
++#endif
+ #ifdef LEGACYWADDIR
+     GenPrintf(emf, " LEGACYWADDIR: %s\n", LEGACYWADDIR );
+ #endif



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