Skip site navigation (1)Skip section navigation (2)
Date:      Thu, 10 May 2018 14:42:25 -0400
From:      Wes Frazier <wes.frazier@members.fsf.org>
To:        freebsd-questions@freebsd.org
Subject:   Re: Possible patch for games/gnurobots but don't know what to do next.
Message-ID:  <cb41b2aa-8dbe-3573-f6a1-8cb21d411248@members.fsf.org>
In-Reply-To: <CAHu1Y73Nv3kvf8vqCxdtAhPeqN5kgA5W_nWPEfPq6ZnBep-h1g@mail.gmail.com>
References:  <b57fb604-137f-baf6-a41b-6a75eced8e3a@members.fsf.org> <CAHu1Y73gMy9CA=BRtVMEdtbZ8A-9-EmsSnR8diTpGDM1hquvAw@mail.gmail.com> <8063cd27-1d87-2c3e-8eab-920301338882@members.fsf.org> <CAHu1Y73Nv3kvf8vqCxdtAhPeqN5kgA5W_nWPEfPq6ZnBep-h1g@mail.gmail.com>

next in thread | previous in thread | raw e-mail | index | archive | help
As I tried to indicate in my first message the port has no current
maintainer. Though I suspect the fix is small, as it does build and run
correctly with tweaked cflags.

- Wes

On 05/10/18 12:58, Michael Sierchio wrote:
> Ah, okay. Send a message to the maintainer of the port.
> 
> On Thu, May 10, 2018 at 8:58 AM, Wes Frazier <wes.frazier@members.fsf.org>
> wrote:
> 
>> Maybe I didn't explain myself fully. The binary package doesn't behave
>> as expected. Something about the default CFLAGS it is being built with,
>> has an unexpected result, and the interactive Guile command prompt never
>> loads.
>>
>> You can see this yourself. If you execute the current binary package you
>> get a black area where a guile interpreter prompt should be, but there
>> is none. Expected behavior is to be greeted by "guile>" (Screenshot of
>> both behaviors attached.)
>>
>> Thats why I started investigating rebuilding it to begin with.
>> Rebuilding it with different CFLAGS corrects the issue.
>>
>> Though reading more FreeBSD documentation this shouldn't be patched in
>> the FreeBSD ports makefile like I have done. Though im not sure what the
>> propper fix is, to exclude a specific port from a global CFLAG.
>>
>> - Wes
>>
>> On 05/10/18 11:05, Michael Sierchio wrote:
>>> Why not start with the package and see if that doesn't suit your needs?
>>>
>>> gnurobots-1.2.0_12             GNU diversion wherein Scheme-coded robots
>>> explore a world
>>>
>>>
>>> On Wed, May 9, 2018 at 7:03 PM, Wes Frazier <wes.frazier@members.fsf.org
>>>
>>> wrote:
>>>
>>>> Im less than a month in, with using FreeBSD.
>>>>
>>>> games/gnurobots in the ports tree doesn't appear to behave as expected.
>>>> It builds and executes but doesn't actually correctly spawn the GNU
>>>> Guile interactive command prompt like it is supposed to.
>>>>
>>>> I've been able to correct it, simply by changing how the port's Makefile
>>>> was tweaking the CFLAGS manually in the package's build system.
>>>>
>>>> I have attached the patch. I however, do not know if this is the
>>>> best/correct way to fix this issue, nor do I know who to contact to get
>>>> a fix integrated into ports. (gnurobots is without maintainer.)
>>>>
>>>> Advice appreciated.
>>>>
>>>> _______________________________________________
>>>> freebsd-questions@freebsd.org mailing list
>>>> https://lists.freebsd.org/mailman/listinfo/freebsd-questions
>>>> To unsubscribe, send any mail to "freebsd-questions-
>>>> unsubscribe@freebsd.org"
>>>>
>>>>
>>>
>>>
>>
>> --
>> ---
>> This email is digitally signed with GnuPG.
>> Please consider using GnuPG too to protect this
>> conversation from passive corporate surveillance.
>>
>> https://emailselfdefense.fsf.org
>>
> 
> 
> 



Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?cb41b2aa-8dbe-3573-f6a1-8cb21d411248>