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Date:      Mon,  3 Apr 2006 01:02:10 +0400 (MSD)
From:      Dmitry Marakasov <amdmi3@mail.ru>
To:        FreeBSD-gnats-submit@FreeBSD.org
Subject:   ports/95240: New port: games/blobandconquer Blob Wars: Episode II
Message-ID:  <20060402210210.3F968535@hades.panopticon>
Resent-Message-ID: <200604022110.k32LAGwJ051944@freefall.freebsd.org>

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>Number:         95240
>Category:       ports
>Synopsis:       New port: games/blobandconquer Blob Wars: Episode II
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    freebsd-ports-bugs
>State:          open
>Quarter:        
>Keywords:       
>Date-Required:
>Class:          change-request
>Submitter-Id:   current-users
>Arrival-Date:   Sun Apr 02 21:10:15 GMT 2006
>Closed-Date:
>Last-Modified:
>Originator:     Dmitry Marakasov
>Release:        FreeBSD 6.0-RELEASE-p4 i386
>Organization:
>Environment:
System: FreeBSD hades.panopticon 6.0-RELEASE-p4 FreeBSD 6.0-RELEASE-p4 #1: Fri Jan 27 12:07:19 MSK 2006 amdmi3@hades.panopticon:/usr/obj/usr/src/sys/HADES i386

>Description:
Mission and Objective based 3D Action game. This is epsiode 2 of
the Blob Wars saga (see /usr/ports/games/blobwars).

With the apparent defeat of Galdov and the reclaiming of the Fire,
Time, Space and Reality Crystals the Blobs' battle was only just
beginning. Bob had rescued many Blobs and fought many battles, but
now he had an ever bigger task ahead of him. The Blobs' homeworld
is still littered with the alien forces and Bob once again makes
it his task to lead the counter attack. But even without Galdov the
aliens are still extremely well organised...

WWW: http://www.parallelrealities.co.uk/blobAndConquer.php

>How-To-Repeat:
>Fix:

--- blobandconquer-0.1-1.shar begins here ---
# This is a shell archive.  Save it in a file, remove anything before
# this line, and then unpack it by entering "sh file".  Note, it may
# create directories; files and directories will be owned by you and
# have default permissions.
#
# This archive contains:
#
#	blobandconquer
#	blobandconquer/pkg-descr
#	blobandconquer/Makefile
#	blobandconquer/distinfo
#	blobandconquer/pkg-plist
#
echo c - blobandconquer
mkdir -p blobandconquer > /dev/null 2>&1
echo x - blobandconquer/pkg-descr
sed 's/^X//' >blobandconquer/pkg-descr << 'END-of-blobandconquer/pkg-descr'
XMission and Objective based 3D Action game. This is epsiode 2 of
Xthe Blob Wars saga (see /usr/ports/games/blobwars).
X
XWith the apparent defeat of Galdov and the reclaiming of the Fire,
XTime, Space and Reality Crystals the Blobs' battle was only just
Xbeginning. Bob had rescued many Blobs and fought many battles, but
Xnow he had an ever bigger task ahead of him. The Blobs' homeworld
Xis still littered with the alien forces and Bob once again makes
Xit his task to lead the counter attack. But even without Galdov the
Xaliens are still extremely well organised...
X
XWWW: http://www.parallelrealities.co.uk/blobAndConquer.php
END-of-blobandconquer/pkg-descr
echo x - blobandconquer/Makefile
sed 's/^X//' >blobandconquer/Makefile << 'END-of-blobandconquer/Makefile'
X# New ports collection makefile for:	blobandconquer
X# Date created:		02 Apr 2006
X# Whom:			Dmitry Marakasov <amdmi3@mail.ru>
X#
X# $FreeBSD$
X#
X
XPORTNAME=	blobandconquer
XDISTVERSION=	0.1-1
XCATEGORIES=	games
XMASTER_SITES=	http://www.parallelrealities.co.uk/download.php?type=zip&file=
XDISTNAME=	blobAndConquer-${DISTVERSION}
X
XMAINTAINER=	amdmi3@mail.ru
XCOMMENT=	Somewhat violent 3D action game
X
XFETCH_BEFORE_ARGS+=	-o ${DISTNAME}${EXTRACT_SUFX}
X
XUSE_X_PREFIX=	yes
XUSE_SDL=	sdl mixer image ttf
XUSE_GL=		yes
XUSE_GMAKE=	yes
XUSE_DOS2UNIX=	makefile
X
XWRKSRC=		${WRKDIR}/BlobAndConquer
X
XMAKEFILE=	makefile
XMAKE_ARGS=	CXX="${CXX}"
X
Xpost-patch:
X	@${REINPLACE_CMD} -e 's|/usr/X11R6|${X11BASE}|' ${WRKSRC}/makefile
X	@${REINPLACE_CMD} -e '/sdl-config --cflags/ s|$$| -I${X11BASE}/include|' ${WRKSRC}/makefile
X	@${REINPLACE_CMD} -e 's|sdl-config|${SDL_CONFIG}|' ${WRKSRC}/makefile
X	@${REINPLACE_CMD} -e 's|-pedantic||' ${WRKSRC}/makefile
X	@${REINPLACE_CMD} -e 's|SDL/|SDL11/|' ${WRKSRC}/src/headers.h
X	@${REINPLACE_CMD} -e '/mcheck.h/ d' ${WRKSRC}/src/headers.h
X	@${REINPLACE_CMD} -e 's|=.*share/games/blobAndConquer/|= ${DATADIR}/|' ${WRKSRC}/makefile
X	@${REINPLACE_CMD} -e 's|=.*share/doc/.*|= ${DOCSDIR}/|' ${WRKSRC}/makefile
X
X	@${REINPLACE_CMD} -e '/^int main/,/atexit/ s|{|{chdir("${DATADIR}");|' ${WRKSRC}/src/main.cpp
X	@echo "#include <unistd.h>" >> ${WRKSRC}/src/headers.h
X
Xdo-install:
X	${INSTALL_PROGRAM} ${WRKSRC}/blobAndConquer ${PREFIX}/bin
X.for d in data gfx music sound textures
X	cd ${WRKSRC}/${d} && \
X		${FIND} . -type d -exec ${MKDIR} ${DATADIR}/${d}/{} \; ;\
X		${FIND} . -type f -exec ${INSTALL_DATA} {} ${DATADIR}/${d}/{} \;
X.endfor
X
X.if !defined(NOPORTDOCS)
X	${MKDIR} ${DOCSDIR}
X	cd ${WRKSRC}/doc && \
X		${FIND} . -type d -exec ${MKDIR} ${DOCSDIR}/{} \; ;\
X		${FIND} . -type f -exec ${INSTALL_DATA} {} ${DOCSDIR}/{} \;
X.endif
X
X.include <bsd.port.mk>
END-of-blobandconquer/Makefile
echo x - blobandconquer/distinfo
sed 's/^X//' >blobandconquer/distinfo << 'END-of-blobandconquer/distinfo'
XMD5 (blobAndConquer-0.1-1.tar.gz) = 3211cf0eea63d185d25eae69b2f134cb
XSHA256 (blobAndConquer-0.1-1.tar.gz) = 6255b01f828b018e1874dbf049239f01550324f2d51282e96795d4fd57ea0992
XSIZE (blobAndConquer-0.1-1.tar.gz) = 12695926
END-of-blobandconquer/distinfo
echo x - blobandconquer/pkg-plist
sed 's/^X//' >blobandconquer/pkg-plist << 'END-of-blobandconquer/pkg-plist'
Xbin/blobAndConquer
X%%DATADIR%%/data/bsp/caves1.bak
X%%DATADIR%%/data/bsp/caves1.bsp
X%%DATADIR%%/data/bsp/caves1.map
X%%DATADIR%%/data/bsp/caves2.bak
X%%DATADIR%%/data/bsp/caves2.bsp
X%%DATADIR%%/data/bsp/caves2.map
X%%DATADIR%%/data/bsp/enemyTest.bak
X%%DATADIR%%/data/bsp/enemyTest.bsp
X%%DATADIR%%/data/bsp/enemyTest.map
X%%DATADIR%%/data/bsp/grasslands2.bak
X%%DATADIR%%/data/bsp/grasslands2.bsp
X%%DATADIR%%/data/bsp/grasslands2.map
X%%DATADIR%%/data/bsp/ground.bsp
X%%DATADIR%%/data/bsp/ground.map
X%%DATADIR%%/data/bsp/hub.bak
X%%DATADIR%%/data/bsp/hub.bsp
X%%DATADIR%%/data/bsp/hub.map
X%%DATADIR%%/data/bsp/sewers1.bak
X%%DATADIR%%/data/bsp/sewers1.bsp
X%%DATADIR%%/data/bsp/sewers1.map
X%%DATADIR%%/data/bsp/start.bak
X%%DATADIR%%/data/bsp/start.bsp
X%%DATADIR%%/data/bsp/start.map
X%%DATADIR%%/data/bsp/test.bak
X%%DATADIR%%/data/bsp/test.bsp
X%%DATADIR%%/data/bsp/test.map
X%%DATADIR%%/data/bsp/training.bak
X%%DATADIR%%/data/bsp/training.bsp
X%%DATADIR%%/data/bsp/training.map
X%%DATADIR%%/data/bsp/waste.bak
X%%DATADIR%%/data/bsp/waste.bsp
X%%DATADIR%%/data/bsp/waste.map
X%%DATADIR%%/data/combatResources/models
X%%DATADIR%%/data/combatResources/sounds
X%%DATADIR%%/data/combatResources/textures
X%%DATADIR%%/data/fonts/909.ttf
X%%DATADIR%%/data/fonts/tele.ttf
X%%DATADIR%%/data/fonts/tycho.ttf
X%%DATADIR%%/data/fonts/vera.ttf
X%%DATADIR%%/data/gameDefs/blobs
X%%DATADIR%%/data/gameDefs/defines.h
X%%DATADIR%%/data/gameDefs/enemies
X%%DATADIR%%/data/gameDefs/features
X%%DATADIR%%/data/gameDefs/items
X%%DATADIR%%/data/gameDefs/weapons
X%%DATADIR%%/data/locale/battle
X%%DATADIR%%/data/locale/controls
X%%DATADIR%%/data/locale/enemies
X%%DATADIR%%/data/locale/index
X%%DATADIR%%/data/locale/init
X%%DATADIR%%/data/locale/items
X%%DATADIR%%/data/locale/loadSave
X%%DATADIR%%/data/locale/options
X%%DATADIR%%/data/locale/status
X%%DATADIR%%/data/locale/system
X%%DATADIR%%/data/locale/weapons
X%%DATADIR%%/data/misc/letterFrequencyTable
X%%DATADIR%%/data/missions/enemytest
X%%DATADIR%%/data/missions/hub
X%%DATADIR%%/data/missions/hubLocale
X%%DATADIR%%/data/missions/mission1
X%%DATADIR%%/data/missions/mission1Locale
X%%DATADIR%%/data/missions/mission2
X%%DATADIR%%/data/missions/mission2Locale
X%%DATADIR%%/data/missions/mission3
X%%DATADIR%%/data/missions/mission3Locale
X%%DATADIR%%/data/missions/mission4
X%%DATADIR%%/data/missions/mission4Locale
X%%DATADIR%%/data/missions/mission5
X%%DATADIR%%/data/missions/mission5Locale
X%%DATADIR%%/data/missions/mission7
X%%DATADIR%%/data/missions/mission7Locale
X%%DATADIR%%/data/missions/test
X%%DATADIR%%/data/missions/training
X%%DATADIR%%/data/missions/trainingLocale
X%%DATADIR%%/data/texturespecs/common
X%%DATADIR%%/data/texturespecs/liquid
X%%DATADIR%%/data/texturespecs/list
X%%DATADIR%%/data/texturespecs/mech
X%%DATADIR%%/data/widgets/controlOptions
X%%DATADIR%%/data/widgets/gameover
X%%DATADIR%%/data/widgets/generalOptions
X%%DATADIR%%/data/widgets/inGameOptions
X%%DATADIR%%/data/widgets/loadSave
X%%DATADIR%%/data/widgets/status
X%%DATADIR%%/data/widgets/title
X%%DATADIR%%/gfx/game/episode2.png
X%%DATADIR%%/gfx/game/missionFailed.png
X%%DATADIR%%/gfx/game/orderIcon1.png
X%%DATADIR%%/gfx/game/orderIcon2.png
X%%DATADIR%%/gfx/game/orderIcon3.png
X%%DATADIR%%/gfx/game/orderIcon4.png
X%%DATADIR%%/gfx/game/targetter.png
X%%DATADIR%%/gfx/game/title.png
X%%DATADIR%%/gfx/game/titleBack.png
X%%DATADIR%%/gfx/game/violenceWarning.jpg
X%%DATADIR%%/gfx/gui/checked.png
X%%DATADIR%%/gfx/gui/downArrow.png
X%%DATADIR%%/gfx/gui/minus.png
X%%DATADIR%%/gfx/gui/plus.png
X%%DATADIR%%/gfx/gui/unchecked.png
X%%DATADIR%%/gfx/gui/upArrow.png
X%%DATADIR%%/gfx/primitive/blob.primitive
X%%DATADIR%%/gfx/primitive/bob.primitive
X%%DATADIR%%/gfx/primitive/c4.primitive
X%%DATADIR%%/gfx/primitive/eyedroid.primitive
X%%DATADIR%%/gfx/primitive/item.primitive
X%%DATADIR%%/gfx/primitive/keycard.primitive
X%%DATADIR%%/gfx/primitive/medipack.primitive
X%%DATADIR%%/gfx/primitive/weapon.primitive
X%%DATADIR%%/gfx/rw2/bullet.blend.raw
X%%DATADIR%%/gfx/rw2/cherry.blend.raw
X%%DATADIR%%/gfx/rw2/clip.blend.raw
X%%DATADIR%%/gfx/rw2/grenade.blend.raw
X%%DATADIR%%/gfx/rw2/gun.blend.raw
X%%DATADIR%%/gfx/rw2/pointer.blend.raw
X%%DATADIR%%/gfx/rw2/rifle.blend.raw
X%%DATADIR%%/gfx/rw2/uzi.blend.raw
X%%DATADIR%%/music/Dark Club.s3m
X%%DATADIR%%/music/Dragon Cave.xm
X%%DATADIR%%/music/Helmet Shake.mod
X%%DATADIR%%/music/Liquid Crystal.xm
X%%DATADIR%%/music/Neutral Zone.xm
X%%DATADIR%%/music/Sodom of Evil.xm
X%%DATADIR%%/music/Super Robot Fighter.xm
X%%DATADIR%%/music/Tales Untold.xm
X%%DATADIR%%/music/Temple.xm
X%%DATADIR%%/music/War Tales 3.xm
X%%DATADIR%%/music/Warlord Theme.s3m
X%%DATADIR%%/music/Zenith.s3m
X%%DATADIR%%/sound/ambience/general/rain.ogg
X%%DATADIR%%/sound/ambience/grasslands/birdsong.ogg
X%%DATADIR%%/sound/ambience/grasslands/cardinal.ogg
X%%DATADIR%%/sound/ambience/grasslands/falsebird.ogg
X%%DATADIR%%/sound/ambience/grasslands/lapwing.ogg
X%%DATADIR%%/sound/ambience/grasslands/robin.ogg
X%%DATADIR%%/sound/ambience/mech/commplus.ogg
X%%DATADIR%%/sound/ambience/mech/data_1.ogg
X%%DATADIR%%/sound/ambience/mech/dial.ogg
X%%DATADIR%%/sound/ambience/ruins/soulWail1.ogg
X%%DATADIR%%/sound/ambience/ruins/soulWail2.ogg
X%%DATADIR%%/sound/ambience/ruins/wolfHowl.ogg
X%%DATADIR%%/sound/combat/arm1.ogg
X%%DATADIR%%/sound/combat/arm2.ogg
X%%DATADIR%%/sound/combat/arm3.ogg
X%%DATADIR%%/sound/combat/barrierShutDown.ogg
X%%DATADIR%%/sound/combat/boom.ogg
X%%DATADIR%%/sound/combat/bulletHitWater.ogg
X%%DATADIR%%/sound/combat/clang.ogg
X%%DATADIR%%/sound/combat/command.ogg
X%%DATADIR%%/sound/combat/computer_write.ogg
X%%DATADIR%%/sound/combat/death1.ogg
X%%DATADIR%%/sound/combat/death2.ogg
X%%DATADIR%%/sound/combat/death3.ogg
X%%DATADIR%%/sound/combat/death4.ogg
X%%DATADIR%%/sound/combat/doorOpened.ogg
X%%DATADIR%%/sound/combat/doorStart.ogg
X%%DATADIR%%/sound/combat/drowning.ogg
X%%DATADIR%%/sound/combat/elecDeath1.ogg
X%%DATADIR%%/sound/combat/elecDeath2.ogg
X%%DATADIR%%/sound/combat/elecDeath3.ogg
X%%DATADIR%%/sound/combat/electricSparks01.ogg
X%%DATADIR%%/sound/combat/electricSparks02.ogg
X%%DATADIR%%/sound/combat/electricSparks03.ogg
X%%DATADIR%%/sound/combat/electricSparks04.ogg
X%%DATADIR%%/sound/combat/electricSparks05.ogg
X%%DATADIR%%/sound/combat/empty.ogg
X%%DATADIR%%/sound/combat/explode.ogg
X%%DATADIR%%/sound/combat/glassShatter1.ogg
X%%DATADIR%%/sound/combat/glassShatter2.ogg
X%%DATADIR%%/sound/combat/glassShatter3.ogg
X%%DATADIR%%/sound/combat/grenadeBounce.ogg
X%%DATADIR%%/sound/combat/gulp.ogg
X%%DATADIR%%/sound/combat/heavyPlasma.ogg
X%%DATADIR%%/sound/combat/hit.ogg
X%%DATADIR%%/sound/combat/ice.ogg
X%%DATADIR%%/sound/combat/item.ogg
X%%DATADIR%%/sound/combat/laser.ogg
X%%DATADIR%%/sound/combat/machineGun.ogg
X%%DATADIR%%/sound/combat/pain1.ogg
X%%DATADIR%%/sound/combat/pistol.ogg
X%%DATADIR%%/sound/combat/pistolReload.ogg
X%%DATADIR%%/sound/combat/plasma1.ogg
X%%DATADIR%%/sound/combat/rico1.ogg
X%%DATADIR%%/sound/combat/rico2.ogg
X%%DATADIR%%/sound/combat/rifle.ogg
X%%DATADIR%%/sound/combat/rocketLauncher.ogg
X%%DATADIR%%/sound/combat/silencedPistol.ogg
X%%DATADIR%%/sound/combat/sizzle.ogg
X%%DATADIR%%/sound/combat/smallExplode.ogg
X%%DATADIR%%/sound/combat/splat.ogg
X%%DATADIR%%/sound/combat/splatUnderwater.ogg
X%%DATADIR%%/sound/combat/switch1.ogg
X%%DATADIR%%/sound/combat/switch2.ogg
X%%DATADIR%%/sound/combat/switch3.ogg
X%%DATADIR%%/sound/combat/switchBleep.ogg
X%%DATADIR%%/sound/combat/teleport1.ogg
X%%DATADIR%%/sound/combat/teleport2.ogg
X%%DATADIR%%/sound/combat/teleport3.ogg
X%%DATADIR%%/sound/combat/throw1.ogg
X%%DATADIR%%/sound/combat/throw2.ogg
X%%DATADIR%%/sound/combat/waterIn.ogg
X%%DATADIR%%/sound/combat/waterOut.ogg
X%%DATADIR%%/sound/combat/weaponPickup.ogg
X%%DATADIR%%/sound/gui/buttonClick.ogg
X%%DATADIR%%/textures/arctic/snow01.jpg
X%%DATADIR%%/textures/common/blank.jpg
X%%DATADIR%%/textures/game/arrow.png
X%%DATADIR%%/textures/game/black.png
X%%DATADIR%%/textures/game/blood01.png
X%%DATADIR%%/textures/game/bullet.png
X%%DATADIR%%/textures/game/c4.png
X%%DATADIR%%/textures/game/cherry.png
X%%DATADIR%%/textures/game/dawn.jpg
X%%DATADIR%%/textures/game/day.jpg
X%%DATADIR%%/textures/game/dusk.jpg
X%%DATADIR%%/textures/game/explosion.png
X%%DATADIR%%/textures/game/fire.png
X%%DATADIR%%/textures/game/goodBlob.png
X%%DATADIR%%/textures/game/goodBlobInjured.png
X%%DATADIR%%/textures/game/grad.png
X%%DATADIR%%/textures/game/grenade.png
X%%DATADIR%%/textures/game/grenadeBlob.png
X%%DATADIR%%/textures/game/grenadeDroid.png
X%%DATADIR%%/textures/game/grey.png
X%%DATADIR%%/textures/game/iceBlock.jpg
X%%DATADIR%%/textures/game/keycard.png
X%%DATADIR%%/textures/game/laserBlob.png
X%%DATADIR%%/textures/game/machineGunBlob.png
X%%DATADIR%%/textures/game/machineGunDroid.png
X%%DATADIR%%/textures/game/medipack.png
X%%DATADIR%%/textures/game/overcast.png
X%%DATADIR%%/textures/game/pistolBlob.png
X%%DATADIR%%/textures/game/pistolDroid.png
X%%DATADIR%%/textures/game/shotGunDroid.png
X%%DATADIR%%/textures/game/spotLightMap.png
X%%DATADIR%%/textures/game/sunset.png
X%%DATADIR%%/textures/game/teekaWeapon.png
X%%DATADIR%%/textures/game/weapon.png
X%%DATADIR%%/textures/game/white.png
X%%DATADIR%%/textures/grasslands/american_cherry.jpg
X%%DATADIR%%/textures/grasslands/brick01.jpg
X%%DATADIR%%/textures/grasslands/brick30.jpg
X%%DATADIR%%/textures/grasslands/dirt01.jpg
X%%DATADIR%%/textures/grasslands/dirt02.jpg
X%%DATADIR%%/textures/grasslands/drygrass.jpg
X%%DATADIR%%/textures/grasslands/grass.jpg
X%%DATADIR%%/textures/grasslands/grass02.jpg
X%%DATADIR%%/textures/grasslands/grass03.jpg
X%%DATADIR%%/textures/grasslands/grass04.jpg
X%%DATADIR%%/textures/grasslands/grass15.jpg
X%%DATADIR%%/textures/grasslands/grass42.jpg
X%%DATADIR%%/textures/grasslands/grass5.jpg
X%%DATADIR%%/textures/grasslands/gx_03_grass_01_patchy2.jpg
X%%DATADIR%%/textures/grasslands/gx_03_rock_01.jpg
X%%DATADIR%%/textures/grasslands/gx_04_grass_01_patchy3.jpg
X%%DATADIR%%/textures/grasslands/gx_05_grass_02.jpg
X%%DATADIR%%/textures/grasslands/kbtexture6.jpg
X%%DATADIR%%/textures/grasslands/rimu_coloured.jpg
X%%DATADIR%%/textures/grasslands/rock01.jpg
X%%DATADIR%%/textures/grasslands/rock43.jpg
X%%DATADIR%%/textures/grasslands/rusticblk.jpg
X%%DATADIR%%/textures/grasslands/sapele_cross_cut.jpg
X%%DATADIR%%/textures/grasslands/stonetile15.jpg
X%%DATADIR%%/textures/grasslands/stonetile4.jpg
X%%DATADIR%%/textures/grasslands/stonetile6.jpg
X%%DATADIR%%/textures/grasslands/stonewall03.jpg
X%%DATADIR%%/textures/liquid/lava01.jpg
X%%DATADIR%%/textures/liquid/lava02.jpg
X%%DATADIR%%/textures/liquid/slime.jpg
X%%DATADIR%%/textures/liquid/waste01.jpg
X%%DATADIR%%/textures/liquid/water01.jpg
X%%DATADIR%%/textures/liquid/water2.jpg
X%%DATADIR%%/textures/mech/basefloor01.jpg
X%%DATADIR%%/textures/mech/basefloor02.jpg
X%%DATADIR%%/textures/mech/basemetal.jpg
X%%DATADIR%%/textures/mech/biohazard.jpg
X%%DATADIR%%/textures/mech/box-metal01.jpg
X%%DATADIR%%/textures/mech/caution01.jpg
X%%DATADIR%%/textures/mech/computerscreen01.jpg
X%%DATADIR%%/textures/mech/computerscreen02.jpg
X%%DATADIR%%/textures/mech/computerscreen03.jpg
X%%DATADIR%%/textures/mech/computerscreen04.jpg
X%%DATADIR%%/textures/mech/computerscreen05.jpg
X%%DATADIR%%/textures/mech/computerscreen06.jpg
X%%DATADIR%%/textures/mech/computerscreen07.jpg
X%%DATADIR%%/textures/mech/computerscreen08.jpg
X%%DATADIR%%/textures/mech/computerscreen09.jpg
X%%DATADIR%%/textures/mech/crate.jpg
X%%DATADIR%%/textures/mech/e8_jumppad02.jpg
X%%DATADIR%%/textures/mech/e8_launchpad1.jpg
X%%DATADIR%%/textures/mech/energybarrier01.jpg
X%%DATADIR%%/textures/mech/floor-concrete06.jpg
X%%DATADIR%%/textures/mech/glass01.jpg
X%%DATADIR%%/textures/mech/glass02.jpg
X%%DATADIR%%/textures/mech/light01.jpg
X%%DATADIR%%/textures/mech/metal01.jpg
X%%DATADIR%%/textures/mech/metal02.jpg
X%%DATADIR%%/textures/mech/metal03.jpg
X%%DATADIR%%/textures/mech/metal04.jpg
X%%DATADIR%%/textures/mech/metal05.jpg
X%%DATADIR%%/textures/mech/metal06.jpg
X%%DATADIR%%/textures/mech/metal07.jpg
X%%DATADIR%%/textures/mech/metalbox.jpg
X%%DATADIR%%/textures/mech/pipe.jpg
X%%DATADIR%%/textures/mech/plasmapipe.jpg
X%%DATADIR%%/textures/mech/rollup.jpg
X%%DATADIR%%/textures/mech/rustedmetal07.jpg
X%%DATADIR%%/textures/mech/taillight.jpg
X%%DATADIR%%/textures/mech/wallpaintgrey01.jpg
X%%DATADIR%%/textures/radiant/notex.tga
X%%DATADIR%%/textures/radiant/shadernotex.tga
X%%DATADIR%%/textures/ruins/granite01.jpg
X%%DATADIR%%/textures/ruins/stone01.jpg
X%%DATADIR%%/textures/tools/nospawn.tga
X%%DATADIR%%/textures/tunnels/dkstone.jpg
X%%DATADIR%%/textures/tunnels/grate1.jpg
X%%DATADIR%%/textures/tunnels/metal04.jpg
X%%DATADIR%%/textures/tunnels/metalrust2.jpg
X%%DATADIR%%/textures/tunnels/metc1.jpg
X%%DATADIR%%/textures/tunnels/metc2.jpg
X%%DATADIR%%/textures/tunnels/ramp.jpg
X%%DATADIR%%/textures/tunnels/sewer.jpg
X%%DATADIR%%/textures/tunnels/sewerbricks1.jpg
X%%DATADIR%%/textures/tunnels/sewerbricks2.jpg
X%%DATADIR%%/textures/tunnels/sewerwall1.jpg
X%%DATADIR%%/textures/virtual/virtual.jpg
X%%PORTDOCS%%%%DOCSDIR%%/CHANGES
X%%PORTDOCS%%%%DOCSDIR%%/LICENSE
X%%PORTDOCS%%%%DOCSDIR%%/README
X%%PORTDOCS%%%%DOCSDIR%%/images/alienDevice.gif
X%%PORTDOCS%%%%DOCSDIR%%/images/briefing.png
X%%PORTDOCS%%%%DOCSDIR%%/images/grenadeBlob.png
X%%PORTDOCS%%%%DOCSDIR%%/images/laserBlob.png
X%%PORTDOCS%%%%DOCSDIR%%/images/machineGunBlob.png
X%%PORTDOCS%%%%DOCSDIR%%/images/pistolBlob.png
X%%PORTDOCS%%%%DOCSDIR%%/images/title.png
X%%PORTDOCS%%%%DOCSDIR%%/index.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/about.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/blobs.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/commandline.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/contents.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/controls.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/features.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/installation.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/levelBuilding.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/license.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/localisation.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/objectives.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/options.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/playing.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/saving.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/story.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/stylesheet.css
X%%PORTDOCS%%%%DOCSDIR%%/pages/tips.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/trouble.html
X%%PORTDOCS%%%%DOCSDIR%%/pages/violence.html
X@dirrm %%PORTDOCS%%%%DOCSDIR%%/pages
X@dirrm %%PORTDOCS%%%%DOCSDIR%%/images
X@dirrm %%PORTDOCS%%%%DOCSDIR%%
X@dirrm %%DATADIR%%/textures/virtual
X@dirrm %%DATADIR%%/textures/tunnels
X@dirrm %%DATADIR%%/textures/tools
X@dirrm %%DATADIR%%/textures/ruins
X@dirrm %%DATADIR%%/textures/radiant
X@dirrm %%DATADIR%%/textures/mech
X@dirrm %%DATADIR%%/textures/liquid
X@dirrm %%DATADIR%%/textures/grasslands
X@dirrm %%DATADIR%%/textures/game
X@dirrm %%DATADIR%%/textures/desert
X@dirrm %%DATADIR%%/textures/common
X@dirrm %%DATADIR%%/textures/arctic
X@dirrm %%DATADIR%%/textures
X@dirrm %%DATADIR%%/sound/gui
X@dirrm %%DATADIR%%/sound/combat
X@dirrm %%DATADIR%%/sound/ambience/ruins
X@dirrm %%DATADIR%%/sound/ambience/mech
X@dirrm %%DATADIR%%/sound/ambience/grasslands
X@dirrm %%DATADIR%%/sound/ambience/general
X@dirrm %%DATADIR%%/sound/ambience
X@dirrm %%DATADIR%%/sound
X@dirrm %%DATADIR%%/music
X@dirrm %%DATADIR%%/gfx/rw2
X@dirrm %%DATADIR%%/gfx/primitive
X@dirrm %%DATADIR%%/gfx/md2
X@dirrm %%DATADIR%%/gfx/gui
X@dirrm %%DATADIR%%/gfx/game
X@dirrm %%DATADIR%%/gfx
X@dirrm %%DATADIR%%/data/widgets
X@dirrm %%DATADIR%%/data/texturespecs
X@dirrm %%DATADIR%%/data/missions
X@dirrm %%DATADIR%%/data/misc
X@dirrm %%DATADIR%%/data/locale
X@dirrm %%DATADIR%%/data/gameDefs
X@dirrm %%DATADIR%%/data/fonts
X@dirrm %%DATADIR%%/data/combatResources
X@dirrm %%DATADIR%%/data/bsp
X@dirrm %%DATADIR%%/data
X@dirrm %%DATADIR%%
END-of-blobandconquer/pkg-plist
exit
--- blobandconquer-0.1-1.shar ends here ---


>Release-Note:
>Audit-Trail:
>Unformatted:



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