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Date:      Tue, 09 Aug 2016 20:23:14 +0000
From:      bugzilla-noreply@freebsd.org
To:        mono@FreeBSD.org
Subject:   [Bug 197940] games/openra (also lang/mono ): Crashes on load with apparent Mono runtime error
Message-ID:  <bug-197940-23699-4BR6ozTLej@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-197940-23699@https.bugs.freebsd.org/bugzilla/>
References:  <bug-197940-23699@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D197940

--- Comment #5 from Jan Beich <jbeich@FreeBSD.org> ---
Comment on attachment 153347
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D153347
GDB attempt with mono running OpenRA

With many symbols missing the backtrace isn't useful. Maybe rebuild everyth=
ing
with symbols (DEBUG_FLAGS=3D-g for base, WITH_DEBUG=3D1 for ports) or just
graphics/libdrm, graphics/dri, graphics/libGL, x11-servers/xorg-server,
x11-drivers/xf86-video-intel.

I can't reproduce on i915/Skylake, so the issue may have been fixed in
drm-next-4.6/xserver-next branches.

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