Skip site navigation (1)Skip section navigation (2)
Date:      Mon, 21 Aug 2006 02:33:31 +0000 (UTC)
From:      Jose Alonso Cardenas Marquez <acm@FreeBSD.org>
To:        ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org
Subject:   cvs commit: ports/graphics Makefile ports/graphics/crystalentitylayer-devel Makefile distinfo pkg-descr pkg-plist
Message-ID:  <200608210233.k7L2XVBK007575@repoman.freebsd.org>

next in thread | raw e-mail | index | archive | help
acm         2006-08-21 02:33:31 UTC

  FreeBSD ports repository

  Modified files:
    graphics             Makefile 
    graphics/crystalentitylayer-devel Makefile distinfo pkg-descr 
                                      pkg-plist 
  Log:
  - New port: graphics/crystalentitylayer-devel
  
  Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space.
  It makes it easier for game developers to create games based on Crystal Space.
  CEL can optionally be used together with Python or other scripting languages
  
  (devel version)
  
  WWW:    http://cel.crystalspace3d.org/
  
  Repocopied by:  marcus
  Approved by:    garga (mentor)
  
  Revision  Changes    Path
  1.974     +1 -0      ports/graphics/Makefile
  1.9       +8 -10     ports/graphics/crystalentitylayer-devel/Makefile
  1.3       +3 -3      ports/graphics/crystalentitylayer-devel/distinfo
  1.2       +1 -1      ports/graphics/crystalentitylayer-devel/pkg-descr
  1.4       +312 -288  ports/graphics/crystalentitylayer-devel/pkg-plist



Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?200608210233.k7L2XVBK007575>