Date: Sat, 04 Jul 2020 06:25:32 +0000 From: bugzilla-noreply@freebsd.org To: ports-bugs@FreeBSD.org Subject: [Bug 244974] New port: games/micropolis-fbsd: Opensource SimCity clone Message-ID: <bug-244974-7788-v2E34mO5qL@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-244974-7788@https.bugs.freebsd.org/bugzilla/> References: <bug-244974-7788@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D244974 --- Comment #5 from Felix Palmen <felix@palmen-it.de> --- Elaborating on this a bit: https://github.com/SimHacker/micropolis which is given as the "source" seem= s to have different implementations, Python, C#, Java, ... there's also some TCL code there, but from what you find in the README, it seems that was abandon= ed earlier. https://github.com/interkosmos/micropolis just states it's ported to FreeBS= D. It's TCL/Tk (with a bundled runtime) exclusively. So, I'm not even sure thi= s is a "fork", it might have imported some older code. According to my testing, = the game works and is playable :) The reason I added the -fbsd suffix was to make it obvious this is not the "original" micropolis but the "ported" one from this interkosmos repo. Agai= n, I'm not sure this is the correct usage for name suffixes, so if there are g= ood reasons not to do it, I'm fine with it as well. Given both repositories haven't been active for a long time, I'd expect thi= s to be a port that could live as long as you can make it compile and run correc= tly. Depending only on some X11 libraries, it's IMHO unlikely to break too soon.= Of course, I'd also understand if you don't want to have such inactive stuff in the ports tree. If someone is thinking about committing this, I could give it a few "testpo= rt" runs on a recent ports tree again, also with an up-to-date -CURRENT. --=20 You are receiving this mail because: You are the assignee for the bug.=
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