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Date:      Mon, 19 Jul 1999 03:20:02 -0700 (PDT)
From:      Sheldon Hearn <sheldonh@uunet.co.za>
To:        freebsd-bugs@FreeBSD.org
Subject:   Re: bin/12554: File to go in /usr/src/usr.bin/file/Magdir/warcraft2
Message-ID:  <199907191020.DAA39037@freefall.freebsd.org>

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The following reply was made to PR bin/12554; it has been noted by GNATS.

From: Sheldon Hearn <sheldonh@uunet.co.za>
To: David Bushong <dbushong@CSUA.Berkeley.EDU>
Cc: freebsd-gnats-submit@freebsd.org, lyndon@orthanc.ab.ca
Subject: Re: bin/12554: File to go in /usr/src/usr.bin/file/Magdir/warcraft2
Date: Mon, 19 Jul 1999 12:15:32 +0200

 Hi David,
 
 I've looked at the precedent which you offered for having game file(1)
 formats in the base system. I'm pretty sure that the Infocom file format
 is used by a game in the base system.
 
 I'll tell you what's making my skin crawl, here. I worry about having a
 hugely bloated src/usr.bin/file/Magdir in our source tree. Now that does
 seem like a counter-productive paranoia, but I can't shake it.
 
 Since file(1) already has a command-line option (-m) for specifying
 additional magic files, here's what I propose. I'd like to modify
 file(1) so that it honours an environment variable, perhaps MAGDIRS. The
 variable includes a colon-separated list of paths to additional magic
 files.
 
 The idea is that your port would include an install-time message that
 says something like "add MAGDIRS=${PREFIX}/share/misc/magic to
 /etc/profile so that file(1) will recognize WarCraft2 save files".
 
 What do you think?
 
 Ciao,
 Sheldon.
 


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