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Date:      Thu, 04 Mar 1999 21:45:12 -0800
From:      Amancio Hasty <hasty@rah.star-gate.com>
To:        dyson@iquest.net
Cc:        tlambert@primenet.com, dick@tar.com, jplevyak@inktomi.com, hackers@FreeBSD.ORG
Subject:   Re: lockf and kernel threads 
Message-ID:  <199903050545.VAA62143@rah.star-gate.com>
In-Reply-To: Your message of "Fri, 05 Mar 1999 00:38:46 EST." <199903050538.AAA20475@y.dyson.net> 

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Whats your love with signals ?

With respect to  AIO , standards are great when their work...

	Amancio

> Amancio Hasty said:
> > 
> > Actually, given that most likely we have quite a few ex-VMS hackers I am 
> > surprised
> > that you have to explain or sell the idea of  an async gate maybe you ought
> > to refer to the term as a QIO 8)
> > 
> I am quite familar with qio$ stuff.  It is cool, but so is AIO, and AIO
> is the standard.  qio$ is really neat, when on I/O completion, an AST
> is posted.  AIO is really neat, when on I/O completion a (real-time|normal)
> signal is posted.  What is missing is a nicely sized set of real-time
> signals.  I seem to remember that NetBSD has expanded their signal set.
> It would behoove FreeBSD to increase the signal set to include 32,64,96
> realtime signals.
> 
> If handling the UNIX-type API, more work needs to be done, like
> realtime signals (with a nice number of them.)  More things become
> interesting at that point.
> 
> Rather than inventing a whole raft of something that is as complex as
> the goal, and then emulating the goal with that infrastructure -- it
> is sometimes just as easy to produce the goal directly.  These new
> fangled computers encourage complex answers to simple problems, I suggest
> just solving the problem.  Nowadays, I don't think that some of us
> could implement a debug monitor on a PDP-8, because it is obviously
> impossible :-).
> 
> With 2-3 days of unscrambled thought, I could upgrade AIO to implement
> much more true async I/O than it does today, without threads.  The only
> really problematical part would be the network code, but to solve the
> problem without threads (so it would be efficient), might require more
> internal hacking than I want to do.
> 
> Note that the AIO code as it is, can queue multiple raw I/O requests
> to multiple devices in one system call.  The completion can be signaled,
> tested for, or blocked on (in an or or and fashion.) There is little
> else than to increase the number of signals (for convienence), and
> improve the signal semantics to the real-time posix requirements.
> 
> -- 
> John                  | Never try to teach a pig to sing,
> dyson@iquest.net      | it makes one look stupid
> jdyson@nc.com         | and it irritates the pig.




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