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Date:      Sat, 17 Feb 2018 15:58:05 +0000 (UTC)
From:      Yuri Victorovich <yuri@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r462166 - head/devel/raylib
Message-ID:  <201802171558.w1HFw5f1003133@repo.freebsd.org>

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Author: yuri
Date: Sat Feb 17 15:58:05 2018
New Revision: 462166
URL: https://svnweb.freebsd.org/changeset/ports/462166

Log:
  devel/raylib: Fixed typo in pkg-descr
  
  Reported by:	tcberner
  Approved by:	tcberner (mentor, implicit)
  Differential Revision:	https://reviews.freebsd.org/D14167

Modified:
  head/devel/raylib/pkg-descr

Modified: head/devel/raylib/pkg-descr
==============================================================================
--- head/devel/raylib/pkg-descr	Sat Feb 17 15:54:56 2018	(r462165)
+++ head/devel/raylib/pkg-descr	Sat Feb 17 15:58:05 2018	(r462166)
@@ -1,7 +1,6 @@
 Raylib is a programming library to learn videogames programming.
 It doesn't have a fancy interface, has no visual helpers, and no auto-debugging.
-It is created based on the believe ther that just coding in the best way
-to learn.
+It is created based on the believe that just coding is the best way to learn.
 
 Raylib is highly inspired by Borland BGI graphics lib and by XNA framework. 
 Allegro and SDL have also been used as reference.



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