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Date:      Mon, 14 Aug 2006 20:38:44 +0000 (UTC)
From:      Alejandro Pulver <alepulver@FreeBSD.org>
To:        ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org
Subject:   cvs commit: ports/games/quake2lnx Makefile distinfo pkg-plist ports/games/quake2lnx/files patch-Makefile patch-src_linux_gl__glx.c patch-src_qcommon_files.c
Message-ID:  <200608142038.k7EKciTi026935@repoman.freebsd.org>

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alepulver    2006-08-14 20:38:44 UTC

  FreeBSD ports repository

  Modified files:
    games/quake2lnx      Makefile distinfo pkg-plist 
    games/quake2lnx/files patch-Makefile patch-src_linux_gl__glx.c 
                          patch-src_qcommon_files.c 
  Log:
  - Bump PORTREVISION.
  - Remove ROGUE and XATRIX options (moved to "games/quake2-rogue" and
    "games/quake2-xatrix").
  - Rename "sdlquake2" to "quake2-sdl" to avoid conflicting with
    "games/sdlquake2".
  - Depend on "games/quake2-extras" for the RETEXTURE option instead of
    installing them directly (most Q2 engines in ports support them).
  - Install maxpak.pak in ${LIBDIR} (private directory) and not in ${Q2DIR}
    (global directory). Other engines have their own pak/pk3 files.
  - Fix reversed mouse when doing very slow movements (like when aiming at a long
    distance). It's the same fix as sent to "games/warsow".
  - Follow the rules in "games/quake2-data/Makefile.include": fix handling of
    search paths (DATADIR/LIBDIR weren't used when playing a modification, also
    use the right order).
  
  PR:             ports/101010
  Submitted by:   alepulver
  Approved by:    maintainer (timeout)
  
  Revision  Changes    Path
  1.23      +7 -63     ports/games/quake2lnx/Makefile
  1.10      +0 -30     ports/games/quake2lnx/distinfo
  1.5       +61 -58    ports/games/quake2lnx/files/patch-Makefile
  1.2       +28 -7     ports/games/quake2lnx/files/patch-src_linux_gl__glx.c
  1.3       +15 -6     ports/games/quake2lnx/files/patch-src_qcommon_files.c
  1.6       +3 -15     ports/games/quake2lnx/pkg-plist



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