Date: Fri, 5 Sep 1997 08:22:58 +0200 (MEST) From: Søren Schmidt <sos@sos.freebsd.dk> To: grog@lemis.com (Greg Lehey) Cc: gozer@ludd.luth.se, hackers@freebsd.org Subject: Re: Current unusable :( Message-ID: <199709050622.IAA01395@sos.freebsd.dk> In-Reply-To: <19970905105229.28743@lemis.com> from Greg Lehey at "Sep 5, 97 10:52:29 am"
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In reply to Greg Lehey who wrote: > >> I still believe this actually can be the case. Since xquake won't work > >> with network game any longer for me (haven't since around the 18-20/8 (I > >> think :)). If anyone want a kdump mail me and i'll give you one. > > > > Hmm, I found out my problem is the XF86_SVGA server, it goes totally > > wild when starwriter is run, causing the system to go into a tight > > loop using all CPU cycles between system & user in the XF86_SVGA > > process. If I use the XF86_S3V or Xaccel-2.1 (yes I'm on a ViRGE DX) > > this problem does not surface. > > Yes, I'm using Xaccel on both systems, so that at least explains why > the thing doesn't crash. > > > So its not our problem, it belongs in the XFree86 camp :) > > I wouldn't go that far. Do you get the thing to work with Xaccel? > Have you tried displaying on a different server? Just tried that, works pretty well, albeit slow. It fails exceptionally well if I use the XF86_VGA server :) Well the XFree86 group says that the ViRGE driver in XF86_SVGA is new and raw, so I guess I asked for it.... BTW, I tried xquake, seems to work fine here too... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Søren Schmidt (sos@FreeBSD.org) FreeBSD Core Team Even more code to hack -- will it ever end ..
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