Date: Mon, 15 Jul 2002 02:35:39 -0600 (MDT) From: Amar Takhar <verm@drunkmonk.net> To: FreeBSD-gnats-submit@FreeBSD.org Subject: ports/40590: new port: games/marbles Message-ID: <200207150835.g6F8Zdd2020851@jolly.drunkmonk.net>
next in thread | raw e-mail | index | archive | help
>Number: 40590 >Category: ports >Synopsis: new port: games/marbles >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Mon Jul 15 01:40:06 PDT 2002 >Closed-Date: >Last-Modified: >Originator: Amar Takhar >Release: FreeBSD 4.6-STABLE i386 >Organization: >Environment: >Description: From the author: A 'sort of' Atomix clone, but using marbles instead, a *lot* of fun and really gets your mind working. >How-To-Repeat: >Fix: # This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # marbles/Makefile # marbles/distinfo # marbles/files # marbles/pkg-comment # marbles/pkg-descr # marbles/pkg-plist # marbles/files/patch-aa # marbles/files/patch-ab # marbles/files/patch-ac # marbles/files/patch-ad # echo x - marbles/Makefile sed 's/^X//' >marbles/Makefile << 'END-of-marbles/Makefile' X# New ports collection makefile for: marbles X# Date created: 12 June 2002 X# Whom: verm@drunkmonk.net X# X# $FreeBSD$ X# X XPORTNAME= marbles XPORTVERSION= 1.0.2 XCATEGORIES= games XMASTER_SITES= ${MASTER_SITE_SOURCEFORGE} XMASTER_SITE_SUBDIR= lgames X XMAINTAINER= verm@drunkmonk.net X XLIB_DEPENDS= SDL-1.1.4:${PORTSDIR}/devel/sdl12 X XUSE_GMAKE= yes XGNU_CONFIGURE= yes XCONFIGURE_ENV= SDL_CONFIG=${LOCALBASE}/bin/sdl11-config X X.include <bsd.port.mk> END-of-marbles/Makefile echo x - marbles/distinfo sed 's/^X//' >marbles/distinfo << 'END-of-marbles/distinfo' XMD5 (marbles-1.0.2.tar.gz) = 3542b462b212403832d34dccbcc73d5a END-of-marbles/distinfo echo c - marbles/files mkdir -p marbles/files > /dev/null 2>&1 echo x - marbles/pkg-comment sed 's/^X//' >marbles/pkg-comment << 'END-of-marbles/pkg-comment' XA challenging puzzle game in the manner of Atomix END-of-marbles/pkg-comment echo x - marbles/pkg-descr sed 's/^X//' >marbles/pkg-descr << 'END-of-marbles/pkg-descr' XFrom the author: X XI always liked the game Atomix and wanted to write a clone for Linux. But Xsome guys had this idea before me so I slightly changed the concept from Xassembling molecules to creating figures out of single marbles. XNevertheless, the basic game play is the same: If a marble starts to move Xit will not stop until it hits a wall or marble. XAnd to make it even more interesting there are obstacles like one-way Xstreets, crumbling walls and portals. XAs Marbles is meant as a puzzle game you play against a move limit and not Xa time limit. This way you have as much time as you need to think. XMarbles has a menu to configure graphics (fullscreen, animations), sounds Xand gameplay (player name, levelset, difficulty). X XWWW: http://lgames.sourceforge.net/index.php?project=Marbles END-of-marbles/pkg-descr echo x - marbles/pkg-plist sed 's/^X//' >marbles/pkg-plist << 'END-of-marbles/pkg-plist' Xbin/marbles Xshare/games/marbles/gfx/stone/arrow_d.bmp Xshare/games/marbles/gfx/stone/arrow_l.bmp Xshare/games/marbles/gfx/stone/arrow_r.bmp Xshare/games/marbles/gfx/stone/arrow_u.bmp Xshare/games/marbles/gfx/stone/background.bmp Xshare/games/marbles/gfx/stone/barrier_lr.bmp Xshare/games/marbles/gfx/stone/barrier_ud.bmp Xshare/games/marbles/gfx/stone/floor.bmp Xshare/games/marbles/gfx/stone/teleport0.bmp Xshare/games/marbles/gfx/stone/teleport1.bmp Xshare/games/marbles/gfx/stone/teleport2.bmp Xshare/games/marbles/gfx/stone/teleport3.bmp Xshare/games/marbles/gfx/stone/wall.bmp Xshare/games/marbles/gfx/stone/wall_crumble.bmp Xshare/games/marbles/gfx/metal/arrow_d.bmp Xshare/games/marbles/gfx/metal/arrow_l.bmp Xshare/games/marbles/gfx/metal/arrow_r.bmp Xshare/games/marbles/gfx/metal/arrow_u.bmp Xshare/games/marbles/gfx/metal/background.bmp Xshare/games/marbles/gfx/metal/barrier_lr.bmp Xshare/games/marbles/gfx/metal/barrier_ud.bmp Xshare/games/marbles/gfx/metal/floor.bmp Xshare/games/marbles/gfx/metal/teleport0.bmp Xshare/games/marbles/gfx/metal/teleport1.bmp Xshare/games/marbles/gfx/metal/teleport2.bmp Xshare/games/marbles/gfx/metal/teleport3.bmp Xshare/games/marbles/gfx/metal/wall.bmp Xshare/games/marbles/gfx/metal/wall_crumble.bmp Xshare/games/marbles/gfx/wood/arrow_d.bmp Xshare/games/marbles/gfx/wood/arrow_l.bmp Xshare/games/marbles/gfx/wood/arrow_r.bmp Xshare/games/marbles/gfx/wood/arrow_u.bmp Xshare/games/marbles/gfx/wood/background.bmp Xshare/games/marbles/gfx/wood/barrier_lr.bmp Xshare/games/marbles/gfx/wood/barrier_ud.bmp Xshare/games/marbles/gfx/wood/floor.bmp Xshare/games/marbles/gfx/wood/teleport0.bmp Xshare/games/marbles/gfx/wood/teleport1.bmp Xshare/games/marbles/gfx/wood/teleport2.bmp Xshare/games/marbles/gfx/wood/teleport3.bmp Xshare/games/marbles/gfx/wood/wall.bmp Xshare/games/marbles/gfx/wood/wall_crumble.bmp Xshare/games/marbles/gfx/board.bmp Xshare/games/marbles/gfx/f_red.bmp Xshare/games/marbles/gfx/f_small.bmp Xshare/games/marbles/gfx/f_white.bmp Xshare/games/marbles/gfx/f_yellow.bmp Xshare/games/marbles/gfx/figure.bmp Xshare/games/marbles/gfx/lights.bmp Xshare/games/marbles/gfx/logo.bmp Xshare/games/marbles/gfx/m_frame.bmp Xshare/games/marbles/gfx/m_sframe.bmp Xshare/games/marbles/gfx/marbles.bmp Xshare/games/marbles/gfx/title.bmp Xshare/games/marbles/gfx/tiny.sdlfnt Xshare/games/marbles/sound/alarm.wav Xshare/games/marbles/sound/arrow.wav Xshare/games/marbles/sound/click.wav Xshare/games/marbles/sound/explode.wav Xshare/games/marbles/sound/score.wav Xshare/games/marbles/sound/select.wav Xshare/games/marbles/sound/stop.wav Xshare/games/marbles/sound/teleport.wav Xshare/games/marbles/levels/Original X@dirrm share/games/marbles/gfx/stone X@dirrm share/games/marbles/gfx/metal X@dirrm share/games/marbles/gfx/wood X@dirrm share/games/marbles/gfx X@dirrm share/games/marbles/sound X@dirrm share/games/marbles/levels X@dirrm share/games/marbles X@unexec rmdir %D/share/games 2>/dev/null || true END-of-marbles/pkg-plist echo x - marbles/files/patch-aa sed 's/^X//' >marbles/files/patch-aa << 'END-of-marbles/files/patch-aa' X--- src/sdl.h.orig Mon Feb 4 13:06:27 2002 X+++ src/sdl.h Wed Jun 12 05:59:58 2002 X@@ -18,7 +18,7 @@ X #ifndef SDL_H X #define SDL_H X X-#include <SDL/SDL.h> X+#include <SDL.h> X X #ifdef __cplusplus X extern "C" { END-of-marbles/files/patch-aa echo x - marbles/files/patch-ab sed 's/^X//' >marbles/files/patch-ab << 'END-of-marbles/files/patch-ab' X--- src/sndsrv.c.orig Tue Jan 29 04:01:44 2002 X+++ src/sndsrv.c Wed Jun 12 06:03:48 2002 X@@ -21,7 +21,7 @@ X X #include <stdlib.h> X #include <string.h> X-#include <SDL/SDL_video.h> X+#include <SDL_video.h> X X // Wave // X END-of-marbles/files/patch-ab echo x - marbles/files/patch-ac sed 's/^X//' >marbles/files/patch-ac << 'END-of-marbles/files/patch-ac' X--- src/sndsrv.h.orig Tue Nov 21 13:39:52 2000 X+++ src/sndsrv.h Wed Jun 12 06:03:10 2002 X@@ -34,7 +34,7 @@ X X #ifdef SOUND X X-#include <SDL/SDL_audio.h> X+#include <SDL_audio.h> X #include "dynlist.h" X X // Wave // END-of-marbles/files/patch-ac echo x - marbles/files/patch-ad sed 's/^X//' >marbles/files/patch-ad << 'END-of-marbles/files/patch-ad' X--- src/timer.c.orig Tue Nov 21 13:39:51 2000 X+++ src/timer.c Wed Jun 12 06:01:02 2002 X@@ -16,7 +16,6 @@ X ***************************************************************************/ X X #include "timer.h" X-#include "sys/timeb.h" X #include "sdl.h" X X int t_c, t_lc; END-of-marbles/files/patch-ad exit >Release-Note: >Audit-Trail: >Unformatted: To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-ports" in the body of the message
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?200207150835.g6F8Zdd2020851>