Date: Wed, 1 Apr 2009 13:44:48 -0500 From: "Sam Fourman Jr." <sfourman@gmail.com> To: Kris Moore <kris@pcbsd.com> Cc: emulation@freebsd.org, gerald@freebsd.org Subject: Re: wine, mixer pcm volume reset to 0:0 Message-ID: <11167f520904011144u6c26ceadlc3865c9342a94d9a@mail.gmail.com> In-Reply-To: <49D3AAA0.9020003@pcbsd.com> References: <49CD3288.7090102@gmail.com> <49CD7FB0.4000807@gmail.com> <20090328120217.319080@gmx.net> <49D3AAA0.9020003@pcbsd.com>
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> I've seen this here in other games, such as TeamFortress 2 / Steam games. > They start muted, but if you turn the volume up in mixer, its back to normal > until you run them again. Any ideas on a fix? I can confirm that this is still happening in World of warcraft, however it didn't used to do this sometime after the wine 1.1 release I think is when it started happening. setting the mixer pcm 100 works every time, also at least in world of warcraft, if you go into the games Audio options and "Play" with the volume control FreeBSD's pcm will be reset to 0 This Problem showed up around the time the new snd_hda driver was imported, and for the longest time I just wrote the problem off in my head has being because of the new snd_hda. can anyone confirm this problem that does NOT use snd_hda? Versions of FreeBSD I have tried this on include the following, and all have this sound muting problem FreeBSD 8.0 (updated 3-21-2009) FreeBSD 7.1 STABLE PC-BSD 7.1 RC1 PC-BSD 7.02 Sam Fourman Jr. Fourman Networks
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