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Date:      Tue, 19 Mar 2024 19:51:45 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 277814] devel/sdl20: games/doomsday crashing
Message-ID:  <bug-277814-7788-QT2CXs1Iqa@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-277814-7788@https.bugs.freebsd.org/bugzilla/>
References:  <bug-277814-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D277814

Vladimir Druzenko <vvd@FreeBSD.org> changed:

           What    |Removed                     |Added
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                 CC|                            |vvd@FreeBSD.org

--- Comment #2 from Vladimir Druzenko <vvd@FreeBSD.org> ---
(In reply to Danilo Egea Gondolfo from comment #1)
Better add to Makefile:
PATCH_SITES=3D    https://github.com/libsdl-org/SDL/commit/
PATCHFILES+=3D    8f860b36983152998dc212a294325dcff26bb6f2.patch:-p1
# Fixed crash if joystick functions are passed a NULL joystick

You can check example in net/freerdp/Makefile.

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