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Date:      Thu, 24 May 2001 08:24:29 -0400 (EDT)
From:      "Andresen,Jason R." <jandrese@mitre.org>
To:        void <float@firedrake.org>
Cc:        <hackers@FreeBSD.ORG>
Subject:   Re: technical comparison
Message-ID:  <20010524082013.G88992-100000@nausicaa.mitre.org>
In-Reply-To: <20010524003731.B25053@firedrake.org>

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On Thu, 24 May 2001, void wrote:

> On Wed, May 23, 2001 at 09:20:51AM -0400, Andresen,Jason R. wrote:
> >
> > Why is knowing the file names cheating?  It is almost certain
> > that the application will know the names of it's own files
> > (and won't be grepping the entire directory every time it
> > needs to find a file).
>
> With 60,000 files, that would have the application duplicating
> 60,000 pieces of information that are stored by the operating system.
> Operations like open() and unlink() still have to search the directory
> to get the inode, so there isn't much incentive for an application to
> do that, I think.

This still doesn't make sense to me.  It's not like the program is going
to want to do a "find" on the directory every time it has some data it
wants to put somewhere.  I think for the majority of the cases (I'm sure
there are exceptions) an application program that wants to interact with
files will know what filename it wants ahead of time.  This doesn't
necessarily mean storing 60,000 filenames either, it could be something
like:
I have files fooX where X is a number from 00000 to 60000 in that
directory.  I need to find a piece of information, so I run that
information through a hash of some sort and determine that the file I want
is number 23429, so I open that file.

I don't expect programs to try to offload this sort of information on the
filesystem.  Do you have an example of a program that interacts with the
filesystem without knowing the names of the files it wants?


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