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Date:      Tue, 7 May 2019 09:40:38 GMT
From:      pkg-fallout@FreeBSD.org
To:        pkg-fallout@FreeBSD.org
Subject:   [package - 120armv7-quarterly][graphics/openshadinglanguage] Failed for openshadinglanguage-1.10.2_2 in build
Message-ID:  <201905070940.x479ecDs098681@beefy13.nyi.freebsd.org>

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You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.

Maintainer:     FreeBSD@Shaneware.biz
Last committer: tcberner@FreeBSD.org
Ident:          $FreeBSD: branches/2019Q2/graphics/openshadinglanguage/Makefile 488341 2018-12-25 20:25:39Z tcberner $
Log URL:        http://beefy13.nyi.freebsd.org/data/120armv7-quarterly/500941/logs/openshadinglanguage-1.10.2_2.log
Build URL:      http://beefy13.nyi.freebsd.org/build.html?mastername=120armv7-quarterly&build=500941
Log:

=>> Building graphics/openshadinglanguage
build started at Tue May  7 09:35:12 UTC 2019
port directory: /usr/ports/graphics/openshadinglanguage
package name: openshadinglanguage-1.10.2_2
building for: FreeBSD 120armv7-quarterly-job-24 12.0-RELEASE-p3 FreeBSD 12.0-RELEASE-p3 1200086 arm
maintained by: FreeBSD@Shaneware.biz
Makefile ident:      $FreeBSD: branches/2019Q2/graphics/openshadinglanguage/Makefile 488341 2018-12-25 20:25:39Z tcberner $
Poudriere version: 3.2.8-3-g02cc9753
Host OSVERSION: 1300018
Jail OSVERSION: 1200086
Job Id: 24

---Begin Environment---
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UNAME_r=12.0-RELEASE-p3
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MAIL=/var/mail/root
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POUDRIERE_VERSION=3.2.8-3-g02cc9753
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PWD=/usr/local/poudriere/data/.m/120armv7-quarterly/ref/.p/pool
P_PORTS_FEATURES=FLAVORS SELECTED_OPTIONS
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POUDRIEREPATH=/usr/local/bin/poudriere
---End Environment---

---Begin Poudriere Port Flags/Env---
PORT_FLAGS=
PKGENV=
FLAVOR=
DEPENDS_ARGS=
MAKE_ARGS=
---End Poudriere Port Flags/Env---

---Begin OPTIONS List---
===> The following configuration options are available for openshadinglanguage-1.10.2_2:
     OSLTOY=off: Interactive shader edit and visualize tool
===> Use 'make config' to modify these settings
---End OPTIONS List---

--MAINTAINER--
FreeBSD@Shaneware.biz
--End MAINTAINER--

--CONFIGURE_ARGS--

--End CONFIGURE_ARGS--

--CONFIGURE_ENV--
PYTHON="/usr/local/bin/python2.7" XDG_DATA_HOME=/wrkdirs/usr/ports/graphics/openshadinglanguage/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/graphics/openshadinglanguage/work  HOME=/wrkdirs/usr/ports/graphics/openshadinglanguage/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/graphics/openshadinglanguage/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin SHELL=/bin/sh CONFIG_SHELL=/bin/sh
--End CONFIGURE_ENV--

--MAKE_ENV--
XDG_DATA_HOME=/wrkdirs/usr/ports/graphics/openshadinglanguage/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/graphics/openshadinglanguage/work  HOME=/wrkdirs/usr/ports/graphics/openshadinglanguage/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/graphics/openshadinglanguage/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES DESTDIR=/wrkdirs/usr/ports/graphics/openshadinglanguage/work/stage PREFIX=/usr/local  LOCALBASE=/usr/local  CC="/nxb-bin/usr/bin/cc" CFLAGS="-O2 -pipe  -fno-strict-aliasing "  CPP="/nxb-bin/usr/bin/cpp" CPPFLAGS=""  LDFLAGS=" " LIBS=""  CXX="/nxb-bin/usr/bin/c++" CXXFLAGS="-O2 -pipe -fno-strict-aliasing  -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/stage/include "  MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install  -s -m 555"  BSD_INSTALL_LIB="install  -s -m 0644"  BSD_INSTALL_SCRIPT="install  -m 555"  BSD_INSTALL_DATA="install  -m 0644"  BSD_INSTALL_MAN="inst
 all  -m 444"
--End MAKE_ENV--

--PLIST_SUB--
LIBVERS=1.10.2 OSLTOY="@comment " NO_OSLTOY="" CMAKE_BUILD_TYPE="release" PYTHON_INCLUDEDIR=include/python2.7  PYTHON_LIBDIR=lib/python2.7  PYTHON_PLATFORM=freebsd12  PYTHON_PYOEXTENSION=pyo  PYTHON_SITELIBDIR=lib/python2.7/site-packages  PYTHON_SUFFIX=27  PYTHON_VER=2.7  PYTHON_VERSION=python2.7 PYTHON2="" PYTHON3="@comment " OSREL=12.0 PREFIX=%D LOCALBASE=/usr/local  RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/openshadinglanguage"  EXAMPLESDIR="share/examples/openshadinglanguage"  DATADIR="share/openshadinglanguage"  WWWDIR="www/openshadinglanguage"  ETCDIR="etc/openshadinglanguage"
--End PLIST_SUB--

--SUB_LIST--
OSLTOY="@comment " NO_OSLTOY="" PREFIX=/usr/local LOCALBASE=/usr/local  DATADIR=/usr/local/share/openshadinglanguage DOCSDIR=/usr/local/share/doc/openshadinglanguage EXAMPLESDIR=/usr/local/share/examples/openshadinglanguage  WWWDIR=/usr/local/www/openshadinglanguage ETCDIR=/usr/local/etc/openshadinglanguage
--End SUB_LIST--

---Begin make.conf---
.sinclude "/etc/make.nxb.conf"
USE_PACKAGE_DEPENDS=yes
BATCH=yes
WRKDIRPREFIX=/wrkdirs
PORTSDIR=/usr/ports
PACKAGES=/packages
DISTDIR=/distfiles
PACKAGE_BUILDING=yes
PACKAGE_BUILDING_FLAVORS=yes
MACHINE=arm
MACHINE_ARCH=armv7
ARCH=${MACHINE_ARCH}
#### /usr/local/etc/poudriere.d/make.conf ####
# XXX: We really need this but cannot use it while 'make checksum' does not
# try the next mirror on checksum failure.  It currently retries the same
# failed mirror and then fails rather then trying another.  It *does*
# try the next if the size is mismatched though.
#MASTER_SITE_FREEBSD=yes
# Build ALLOW_MAKE_JOBS_PACKAGES with 2 jobs
MAKE_JOBS_NUMBER=2

# stable/10 includes src.conf too late but make.conf is in sys.mk
.if ${.CURDIR:M/poudriere/jails/10*/usr/src/usr.bin/xlint*}
# Disable build of llib now that head no longer has lint(1)
LINT=	true
.endif
#### /usr/ports/Mk/Scripts/ports_env.sh ####
_CCVERSION_9d218390=FreeBSD clang version 6.0.1 (tags/RELEASE_601/final 335540) (based on LLVM 6.0.1) Target: armv7-unknown-freebsd12.0-gnueabihf Thread model: posix InstalledDir: /nxb-bin/usr/bin
_ALTCCVERSION_9d218390=none
_CXXINTERNAL_9c45a5b1=FreeBSD clang version 6.0.1 (tags/RELEASE_601/final 335540) (based on LLVM 6.0.1) Target: armv7-unknown-freebsd12.0-gnueabihf Thread model: posix InstalledDir: /nxb-bin/usr/bin "/nxb-bin/usr/bin/ld" "--eh-frame-hdr" "-dynamic-linker" "/libexec/ld-elf.so.1" "--hash-style=both" "--enable-new-dtags" "-o" "a.out" "/usr/lib/crt1.o" "/usr/lib/crti.o" "/usr/lib/crtbegin.o" "-L/usr/lib" "/dev/null" "-lc++" "-lm" "-lgcc" "--as-needed" "-lgcc_s" "--no-as-needed" "-lc" "-lgcc" "--as-needed" "-lgcc_s" "--no-as-needed" "/usr/lib/crtend.o" "/usr/lib/crtn.o"
CC_OUTPUT_9d218390_58173849=yes
CC_OUTPUT_9d218390_9bdba57c=yes
CC_OUTPUT_9d218390_6a4fe7f5=yes
CC_OUTPUT_9d218390_6bcac02b=yes
CC_OUTPUT_9d218390_67d20829=yes
CC_OUTPUT_9d218390_bfa62e83=yes
CC_OUTPUT_9d218390_f0b4d593=yes
CC_OUTPUT_9d218390_308abb44=yes
CC_OUTPUT_9d218390_f00456e5=yes
CC_OUTPUT_9d218390_65ad290d=yes
CC_OUTPUT_9d218390_f2776b26=yes
CC_OUTPUT_9d218390_b2657cc3=yes
CC_OUTPUT_9d218390_380987f7=yes
CC_OUTPUT_9d218390_160933ec=yes
CC_OUTPUT_9d218390_fb62803b=yes
_OBJC_CCVERSION_9d218390=FreeBSD clang version 6.0.1 (tags/RELEASE_601/final 335540) (based on LLVM 6.0.1) Target: armv7-unknown-freebsd12.0-gnueabihf Thread model: posix InstalledDir: /nxb-bin/usr/bin
_OBJC_ALTCCVERSION_9d218390=none
ARCH=armv7
OPSYS=FreeBSD
_OSRELEASE=12.0-RELEASE-p3
OSREL=12.0
OSVERSION=1200086
PYTHONBASE=/usr/local
CONFIGURE_MAX_CMD_LEN=262144
HAVE_PORTS_ENV=1
#### Misc Poudriere ####
GID=0
UID=0
DISABLE_MAKE_JOBS=poudriere
---End make.conf---
---Begin make.nxb.conf---
CC=/nxb-bin/usr/bin/cc
CPP=/nxb-bin/usr/bin/cpp
CXX=/nxb-bin/usr/bin/c++
AS=/nxb-bin/usr/bin/as
NM=/nxb-bin/usr/bin/nm
LD=/nxb-bin/usr/bin/ld
OBJCOPY=/nxb-bin/usr/bin/objcopy
SIZE=/nxb-bin/usr/bin/size
STRIPBIN=/nxb-bin/usr/bin/strip
SED=/nxb-bin/usr/bin/sed
RANLIB=/nxb-bin/usr/bin/ranlib
YACC=/nxb-bin/usr/bin/yacc
MAKE=/nxb-bin/usr/bin/make
STRINGS=/nxb-bin/usr/bin/strings
AWK=/nxb-bin/usr/bin/awk
FLEX=/nxb-bin/usr/bin/flex
---End make.nxb.conf---
--Resource limits--
cpu time               (seconds, -t)  unlimited
file size           (512-blocks, -f)  unlimited
data seg size           (kbytes, -d)  33554432
stack size              (kbytes, -s)  524288
core file size      (512-blocks, -c)  unlimited
max memory size         (kbytes, -m)  unlimited
locked memory           (kbytes, -l)  unlimited
max user processes              (-u)  89999
open files                      (-n)  1024
virtual mem size        (kbytes, -v)  unlimited
swap limit              (kbytes, -w)  unlimited
socket buffer size       (bytes, -b)  unlimited
pseudo-terminals                (-p)  unlimited
kqueues                         (-k)  unlimited
umtx shared locks               (-o)  unlimited
--End resource limits--
=======================<phase: check-sanity   >============================
===>  License BSD3CLAUSE accepted by the user
===========================================================================
=======================<phase: pkg-depends    >============================
===>   openshadinglanguage-1.10.2_2 depends on file: /usr/local/sbin/pkg - not found
===>   Installing existing package /packages/All/pkg-1.10.5_5.txz
[120armv7-quarterly-job-24] Installing pkg-1.10.5_5...
[120armv7-quarterly-job-24] Extracting pkg-1.10.5_5: .......... done
===>   openshadinglanguage-1.10.2_2 depends on file: /usr/local/sbin/pkg - found
===>   Returning to build of openshadinglanguage-1.10.2_2
===========================================================================
=======================<phase: fetch-depends  >============================
===========================================================================
=======================<phase: fetch          >============================
===>  License BSD3CLAUSE accepted by the user
===> Fetching all distfiles required by openshadinglanguage-1.10.2_2 for building
===========================================================================
=======================<phase: checksum       >============================
===>  License BSD3CLAUSE accepted by the user
===> Fetching all distfiles required by openshadinglanguage-1.10.2_2 for building
=> SHA256 Checksum OK for imageworks-OpenShadingLanguage-Release-1.10.2_GH0.tar.gz.
===========================================================================
<snip>
[64/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_sqrt.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLang
 uage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_color2.oso
[65/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_sqrt.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLang
 uage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_color4.oso
[66/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_sqrt.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLang
 uage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector.oso
[67/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_sqrt.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLa
 nguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector2.oso
[68/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_sqrt.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLa
 nguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector4.oso
[69/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_switch.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShading
 Language-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color.oso
[70/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_switch.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadi
 ngLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color2.oso
[71/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_switch.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadi
 ngLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color4.oso
[72/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_switch.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadi
 ngLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector.oso
[73/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_switch.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSha
 dingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector2.oso
[74/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_switch.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSha
 dingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector4.oso
[75/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglang
 uage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color.oso
[76/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingla
 nguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color2.oso
[77/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingla
 nguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color4.oso
[78/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingla
 nguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector.oso
[79/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshading
 language/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector2.oso
[80/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshading
 language/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector4.oso
[81/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingl
 anguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color.oso
[82/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin
 glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color2.oso
[83/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin
 glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color4.oso
[84/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin
 glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector.oso
[85/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad
 inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector2.oso
[86/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad
 inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector4.oso
[87/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingl
 anguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color.oso
[88/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin
 glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color2.oso
[89/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin
 glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color4.oso
[90/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin
 glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector.oso
[91/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad
 inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector2.oso
[92/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad
 inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector4.oso
[93/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingl
 anguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color.oso
[94/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin
 glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color2.oso
[95/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin
 glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color4.oso
[96/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin
 glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector.oso
[97/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad
 inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector2.oso
[98/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad
 inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector4.oso
[99/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadi
 nglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color.oso
[100/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/opensh
 adinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color2.oso
[101/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/opensh
 adinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color4.oso
[102/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/opensh
 adinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector.oso
[103/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/open
 shadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector2.oso
[104/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/open
 shadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector4.oso
[105/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad
 inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color.oso
[106/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/opensh
 adinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color2.oso
[107/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/opensh
 adinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color4.oso
[108/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/opensh
 adinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector.oso
[109/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/open
 shadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector2.oso
[110/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/open
 shadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector4.oso
[111/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tan.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage
 -Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color.oso
[112/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tan.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLangua
 ge-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color2.oso
[113/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tan.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLangua
 ge-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color4.oso
[114/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tan.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLangua
 ge-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector.oso
[115/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tan.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLang
 uage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector2.oso
[116/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tan.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLang
 uage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector4.oso
[117/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tiledimage.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor
 k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color.oso
[118/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tiledimage.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/w
 ork/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color2.oso
[119/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tiledimage.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/w
 ork/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color4.oso
[120/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tiledimage.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/w
 ork/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector.oso
[121/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tiledimage.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage
 /work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector2.oso
[122/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tiledimage.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage
 /work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector4.oso
[123/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_triplanarprojection.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graph
 ics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color.oso
[124/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_triplanarprojection.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/gra
 phics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color2.oso
[125/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_triplanarprojection.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/gra
 phics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color4.oso
[126/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_triplanarprojection.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/gra
 phics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector.oso
[127/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_triplanarprojection.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/g
 raphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector2.oso
[128/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_triplanarprojection.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/g
 raphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector4.oso
[129/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSh
 adingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color_color.oso
[130/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSh
 adingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color_float.oso
[131/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color2_color2.oso
[132/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open
 ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color2_float.oso
[133/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color4_color4.oso
[134/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open
 ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color4_float.oso
[135/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector_vector.oso
[136/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open
 ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector_float.oso
[137/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor
 k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector2_vector2.oso
[138/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector2_float.oso
[139/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor
 k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector4_vector4.oso
[140/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector4_float.oso
[141/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSh
 adingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color_color.oso
[142/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSh
 adingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color_float.oso
[143/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color2_color2.oso
[144/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open
 ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color2_float.oso
[145/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color4_color4.oso
[146/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open
 ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color4_float.oso
[147/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector_vector.oso
[148/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open
 ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector_float.oso
[149/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor
 k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector2_vector2.oso
[150/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector2_float.oso
[151/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor
 k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector4_vector4.oso
[152/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector4_float.oso
[153/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wo
 rk/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color_color.oso
[154/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wo
 rk/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color_float.oso
[155/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguag
 e/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color2_color2.oso
[156/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/
 work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color2_float.oso
[157/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguag
 e/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color4_color4.oso
[158/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/
 work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color4_float.oso
[159/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguag
 e/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector_vector.oso
[160/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/
 work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector_float.oso
[161/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglan
 guage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector2_vector2.oso
[162/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguag
 e/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector2_float.oso
[163/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglan
 guage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector4_vector4.oso
[164/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguag
 e/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector4_float.oso
[165/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Ope
 nShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color_color.oso
[166/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Ope
 nShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color_float.oso
[167/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work
 /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color2_color2.oso
[168/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/O
 penShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color2_float.oso
[169/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work
 /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color4_color4.oso
[170/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/O
 penShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color4_float.oso
[171/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work
 /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector_vector.oso
[172/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/O
 penShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector_float.oso
[173/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/
 work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector2_vector2.oso
[174/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work
 /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector2_float.oso
[175/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/
 work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector4_vector4.oso
[176/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work
 /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector4_float.oso
[177/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingL
 anguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color_color.oso
[178/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingL
 anguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color_float.oso
[179/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad
 ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color2_color2.oso
[180/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin
 gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color2_float.oso
[181/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad
 ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color4_color4.oso
[182/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin
 gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color4_float.oso
[183/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad
 ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector_vector.oso
[184/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin
 gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector_float.oso
[185/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open
 ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector2_vector2.oso
[186/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad
 ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector2_float.oso
[187/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open
 ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector4_vector4.oso
[188/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad
 ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector4_float.oso
[189/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingL
 anguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color_color.oso
[190/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingL
 anguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color_float.oso
[191/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad
 ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color2_color2.oso
[192/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin
 gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color2_float.oso
[193/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad
 ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color4_color4.oso
[194/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin
 gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color4_float.oso
[195/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad
 ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector_vector.oso
[196/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin
 gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector_float.oso
[197/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open
 ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector2_vector2.oso
[198/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad
 ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector2_float.oso
[199/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open
 ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector4_vector4.oso
[200/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad
 ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector4_float.oso
[201/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Ope
 nShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color_color.oso
[202/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Ope
 nShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color_float.oso
[203/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work
 /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color2_color2.oso
[204/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/O
 penShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color2_float.oso
[205/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work
 /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color4_color4.oso
[206/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/O
 penShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color4_float.oso
[207/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work
 /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector_vector.oso
[208/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/O
 penShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector_float.oso
[209/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/
 work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector2_vector2.oso
[210/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work
 /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector2_float.oso
[211/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/
 work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector4_vector4.oso
[212/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work
 /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector4_float.oso
[213/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSh
 adingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color_color.oso
[214/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSh
 adingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color_float.oso
[215/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color2_color2.oso
[216/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open
 ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color2_float.oso
[217/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color4_color4.oso
[218/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open
 ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color4_float.oso
[219/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector_vector.oso
[220/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open
 ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector_float.oso
[221/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor
 k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector2_vector2.oso
[222/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector2_float.oso
[223/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor
 k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector4_vector4.oso
[224/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector4_float.oso
[225/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSh
 adingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color_color.oso
[226/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSh
 adingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color_float.oso
[227/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color2_color2.oso
[228/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open
 ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color2_float.oso
[229/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color4_color4.oso
[230/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open
 ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color4_float.oso
[231/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector_vector.oso
[232/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open
 ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector_float.oso
[233/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor
 k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector2_vector2.oso
[234/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector2_float.oso
[235/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor
 k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector4_vector4.oso
[236/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op
 enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector4_float.oso
[237/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglangu
 age/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color_color.oso
[238/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglangu
 age/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color_float.oso
[239/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingl
 anguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color2_color2.oso
[240/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglan
 guage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color2_float.oso
[241/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingl
 anguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color4_color4.oso
[242/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglan
 guage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color4_float.oso
[243/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingl
 anguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector_vector.oso
[244/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglan
 guage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector_float.oso
[245/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad
 inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector2_vector2.oso
[246/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingl
 anguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector2_float.oso
[247/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad
 inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector4_vector4.oso
[248/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingl
 anguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector4_float.oso
[249/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingL
 anguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color_color.oso
[250/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingL
 anguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color_float.oso
[251/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad
 ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color2_color2.oso
[252/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin
 gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color2_float.oso
[253/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad
 ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color4_color4.oso
[254/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin
 gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color4_float.oso
[255/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad
 ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_vector.oso
[256/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin
 gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_float.oso
FAILED: src/shaders/MaterialX/mx_add_vector_float.oso src/shaders/MaterialX/mx_add_vector_float.osl 
cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-
 Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_float.oso
ninja: build stopped: subcommand failed.
*** Error code 1

Stop.
make: stopped in /usr/ports/graphics/openshadinglanguage



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