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Date:      Thu, 22 Sep 2011 10:03:38 +0100
From:      Chris Rees <utisoft@gmail.com>
To:        Ganael LAPLANCHE <ganael.laplanche@martymac.org>
Cc:        freebsd-ports@freebsd.org
Subject:   Re: About games/flightgear-aircrafts
Message-ID:  <CADLo83_Tg89c7EqX4AxSNAUCT3tQ%2BMxJp%2BSNg2jGx_1uEfaKdA@mail.gmail.com>
In-Reply-To: <20110922071857.M71817@martymac.org>
References:  <20110922071857.M71817@martymac.org>

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On 22 Sep 2011 09:11, "Ganael LAPLANCHE" <ganael.laplanche@martymac.org>
wrote:
>
> Hi list,
>
> As you may know, games/flightgear-aircrafts is *HUGE*, way too big to be
> useable and buildable correctly, and, as a maintainer, a real pain to
> update. Today, if you just need one airplane from flightgear-aircrafts,
> you would have to download 350+ airplanes and more than 2 GB of data,
> which makes no sense at all. We have to get rid of that.
>
> I am thinking of two options :
>
> 1) providing only a subset of available airplanes (i.e. *not* every
> single airplane available on the FTP servers). This would be nice, but
> requires to set up a list of the best planes to include (top 30 best
> planes ?), and that list may not be the one every single user would have
> established.
>
> 2) removing the port and consider users have to install additional
> planes *manually*. After all, those airplanes are only addons ; limiting
> the ports to flightgear + flightgear-data, which already ship with
> several airplanes, does not seem crazy to me.
>
> A third option would have been to provide the full list of available
> airplanes but only select a few of them through OPTIONS, but I'd like to
> avoid going this way : this will not simplify the port at all, it will
> only make it harder to maintain as the OPTIONS list will be huge, and
> (maybe ?) pointless for the end-user.
>
> Flightgear users, I would go for option 2), but what do *you* think ?
>

4) add-on ports?

Chris



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