Date: Mon, 19 Apr 2004 03:42:06 -0700 From: "David O'Brien" <obrien@FreeBSD.org> To: Kirill Ponomarew <krion@FreeBSD.org>, Alexey Dokuchaev <danfe@nsu.ru>, Clement Laforet <clement@FreeBSD.org>, ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org Subject: Re: cvs commit: ports/games Makefile ports/games/duke3d Makefile distinfo pkg-descr pkg-message pkg-plist ports/games/duke3d/files README.bsd fix.sh patch-aa patch-ab patch-ac patch-ad patch-ae wrapper.sh Message-ID: <20040419104206.GB30948@dragon.nuxi.com> In-Reply-To: <20040419103331.GE62425@voodoo.oberon.net> References: <200404181922.i3IJMkTf044706@repoman.freebsd.org> <20040419032304.GA61048@regency.nsu.ru> <20040419103101.GB26102@dragon.nuxi.com> <20040419103331.GE62425@voodoo.oberon.net>
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On Mon, Apr 19, 2004 at 12:33:31PM +0200, Kirill Ponomarew wrote: > Hi, > > On Mon, Apr 19, 2004 at 03:31:01AM -0700, David O'Brien wrote: > > > No! "::" in patch file names isn't the official way of naming > > files. We've been thru this several times during the past 2 years. > > Look at ports/Tools/scripts/patchtool.py. The file separator is "_". > > Are you ready to rename them all ? If that is what it takes to remove the "::" usage and prevent it from EVER re-entering the tree. -- -- David (obrien@FreeBSD.org)
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