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Date:      Mon, 19 Apr 2004 03:42:06 -0700
From:      "David O'Brien" <obrien@FreeBSD.org>
To:        Kirill Ponomarew <krion@FreeBSD.org>, Alexey Dokuchaev <danfe@nsu.ru>, Clement Laforet <clement@FreeBSD.org>, ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org
Subject:   Re: cvs commit: ports/games Makefile ports/games/duke3d Makefile distinfo pkg-descr pkg-message pkg-plist ports/games/duke3d/files README.bsd fix.sh patch-aa patch-ab patch-ac patch-ad patch-ae wrapper.sh
Message-ID:  <20040419104206.GB30948@dragon.nuxi.com>
In-Reply-To: <20040419103331.GE62425@voodoo.oberon.net>
References:  <200404181922.i3IJMkTf044706@repoman.freebsd.org> <20040419032304.GA61048@regency.nsu.ru> <20040419103101.GB26102@dragon.nuxi.com> <20040419103331.GE62425@voodoo.oberon.net>

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On Mon, Apr 19, 2004 at 12:33:31PM +0200, Kirill Ponomarew wrote:
> Hi,
> 
> On Mon, Apr 19, 2004 at 03:31:01AM -0700, David O'Brien wrote:
>  
> > No! "::" in patch file names isn't the official way of naming
> > files.  We've been thru this several times during the past 2 years.
> > Look at ports/Tools/scripts/patchtool.py.  The file separator is "_".
> 
> Are you ready to rename them all ?

If that is what it takes to remove the "::" usage and prevent it from
EVER re-entering the tree.

-- 
-- David  (obrien@FreeBSD.org)



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