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Date:      Wed, 26 Apr 2017 11:42:00 +0000
From:      bugzilla-noreply@freebsd.org
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   [Bug 218883] games/OpenTomb: Open-source Tomb Raider 1-5 engine remake
Message-ID:  <bug-218883-13-QRRP9LS5Fl@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-218883-13@https.bugs.freebsd.org/bugzilla/>
References:  <bug-218883-13@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D218883

Tobias Kortkamp <tobik@freebsd.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |tobik@freebsd.org

--- Comment #2 from Tobias Kortkamp <tobik@freebsd.org> ---
XPORTVERSION=3D   20170424
XGH_TAGNAME=3D    win32-2017-04-24_alpha

This could be replaced by

DISTVERSION=3D    2017-04-24_alpha
DISTVERSIONPREFIX=3D      win32-

XPLIST_FILES=3D   bin/OpenTomb

What about all the scripts/shaders and resource files in the source
tree?  They are surely needed to run any games with it?=20

XUSE_GCC=3D       any

Why? What errors are you getting without it?

Xpre-install:
X       ${STRIP_CMD} ${WRKSRC}/${PORTNAME}

INSTALL_PROGRAM will strip the binary already.

--=20
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