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Date:      Fri, 17 Oct 2008 10:10:26 +0000 (UTC)
From:      "Bjoern A. Zeeb" <bzeeb-lists@lists.zabbadoz.net>
To:        Andrew Snow <andrew@modulus.org>
Cc:        Alexander Leidinger <Alexander@Leidinger.net>, freebsd-jail@freebsd.org
Subject:   Re: Compilation question 64bit, 32 bit
Message-ID:  <20081017100924.I2978@maildrop.int.zabbadoz.net>
In-Reply-To: <48F858B7.1060304@modulus.org>
References:  <9251237E-8054-4B52-BFF7-B3B67189FABC@gmail.com> <20081017104321.18262zf6lz4uk7c4@webmail.leidinger.net> <48F858B7.1060304@modulus.org>

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On Fri, 17 Oct 2008, Andrew Snow wrote:

Hi,

> Alexander Leidinger wrote:
>> Sort of. You can install a 32bit world into the jail and make sure 32bit 
>> support is activated in the kernel. The 32bit programs will then run just 
>> fine in the jail (but 64bit ones should run fine too). 
>
> How is this done?
>
> I've never been able to find out how, it doesn't appear to be documented 
> anywhere.

I have been trying to get the people who know best to document it (at
least roughly) and have failed so far.

It' is more than simply installing a 32bit world as jails and starting
the jail.

/bz

-- 
Bjoern A. Zeeb              Stop bit received. Insert coin for new game.



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