Date: Fri, 17 Oct 2008 10:10:26 +0000 (UTC) From: "Bjoern A. Zeeb" <bzeeb-lists@lists.zabbadoz.net> To: Andrew Snow <andrew@modulus.org> Cc: Alexander Leidinger <Alexander@Leidinger.net>, freebsd-jail@freebsd.org Subject: Re: Compilation question 64bit, 32 bit Message-ID: <20081017100924.I2978@maildrop.int.zabbadoz.net> In-Reply-To: <48F858B7.1060304@modulus.org> References: <9251237E-8054-4B52-BFF7-B3B67189FABC@gmail.com> <20081017104321.18262zf6lz4uk7c4@webmail.leidinger.net> <48F858B7.1060304@modulus.org>
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On Fri, 17 Oct 2008, Andrew Snow wrote: Hi, > Alexander Leidinger wrote: >> Sort of. You can install a 32bit world into the jail and make sure 32bit >> support is activated in the kernel. The 32bit programs will then run just >> fine in the jail (but 64bit ones should run fine too). > > How is this done? > > I've never been able to find out how, it doesn't appear to be documented > anywhere. I have been trying to get the people who know best to document it (at least roughly) and have failed so far. It' is more than simply installing a 32bit world as jails and starting the jail. /bz -- Bjoern A. Zeeb Stop bit received. Insert coin for new game.
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