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Date:      Fri, 26 Dec 2014 06:18:07 +0000
From:      bugzilla-noreply@freebsd.org
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   [Bug 196278] New: [maintainer update] for graphics/openshadinglanguage
Message-ID:  <bug-196278-13@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=196278

            Bug ID: 196278
           Summary: [maintainer update] for graphics/openshadinglanguage
           Product: Ports & Packages
           Version: Latest
          Hardware: Any
                OS: Any
            Status: New
          Severity: Affects Only Me
          Priority: ---
         Component: Individual Port(s)
          Assignee: freebsd-ports-bugs@FreeBSD.org
          Reporter: FreeBSD@ShaneWare.Biz

Created attachment 150967
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=150967&action=edit
alignment patch merged to osl 1.5.11

Following on from OSL related bugs found in blender a patch was accepted into
openshadinglaguage - see
https://github.com/imageworks/OpenShadingLanguage/commit/bcaf5778e2d778b72615e5c49269b59671cf0d91

As noted in the comments this patch is not planned to be added to the 1.5.x
development of OSL due to the API change. This patch is required to support
blender version v2.7.3 and higher so needs to be applied to the current OSL
version until such time as 1.6.x is released.

As a reference, the same patch is being added to OSL 1.5.11 for official
windows builds - https://developer.blender.org/rBL61458 - and OSX builds -
https://developer.blender.org/rBL61447

This change relates to blender commit -
https://developer.blender.org/rB4cb0e256789231a329780bbdc8706e6aa031e52e

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