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Date:      Wed, 24 Jun 2009 00:30:21 +0200
From:      Roland Smith <rsmith@xs4all.nl>
To:        Brad Davison <demonichandextensions@hotmail.com>
Cc:        freebsd-questions@freebsd.org
Subject:   Re: 3d video driver for x1950 / Dawn of war via wine
Message-ID:  <20090623223021.GC41195@slackbox.xs4all.nl>
In-Reply-To: <SNT119-W568AC8A69B35A6D8C145F8A1360@phx.gbl>
References:  <SNT119-W568AC8A69B35A6D8C145F8A1360@phx.gbl>

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On Tue, Jun 23, 2009 at 09:54:02PM +0000, Brad Davison wrote:
>=20
> I have a 7.2-RELEASE system for audio processing (Ardour, JACK, etc.) run=
ning on a dual Xeon 2.8, 2gb ram=20
> drm0: <ATI Radeon X1950> on vgapci0
> with xorg7.4_2
> xorg-server-1.16.1,1
> xfce-4.6.1
>=20
> I was wondering if I was using the right driver for video.  I have run
> glxgears, and I get 3d, I can play 'tuxracer' which is a 3d game, when
> I do a glxinfo, I get direct rendering: Yes (full glxinfo and xvinfo
> attached).  I am just running the 'radeon' driver.

Both the xf86-video-ati and xf86-video-radeonhd from ports should
work with this realease and hardware. I'm using radeonhd on an
X1650. Works fine.
=20
> I had read a really old thread in the FreeBSD wiki saying that the
> x1950 should be using the radeondrm driver.  (which I do not have, I
> tried changing that in my xorg.conf and it told me that the module
> does not exist.

This is referring to the radeon/drm kernel modules. Since you get direct
rendering, I'm assuming you've already have those modules loaded or
built into the kernel. I have the following modules loaded:

slackbox:~> kldstat
Id Refs Address            Size     Name
 1    8 0xffffffff80100000 681588   kernel
 2    2 0xffffffff80782000 ee78     agp.ko
 3    2 0xffffffff80791000 220f8    drm.ko
 4    1 0xffffffff807b4000 71110    radeon.ko

(This won't show drivers built into the kernel)

> I have wine-1.1.24,1, and in the downtimes, I'd really love to be able
> to play Dawn of War, which has Platinum rating in wine, but I get an
> error that my video driver is not supported as well as:

> "fixme:win:EnumDisplayDevicesW ((null),0,0xb2ec58,0x00000000), stub!
> fixme:gl_compat:add_gl_compat_wrappers GL implementation supports GL_ARB_=
fragment_program but not GL_EXT_fog_coord
> fixme:gl_compat:add_gl_compat_wrappers The fog coord emulation will most =
likely fail
 "
This is probably a bug in wine:
http://archives.free.net.ph/message/20080418.104819.53073efd.en.html


Roland
--=20
R.F.Smith                                   http://www.xs4all.nl/~rsmith/
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