Date: Wed, 11 Mar 2015 07:08:57 +0000 From: bugzilla-noreply@freebsd.org To: freebsd-ports-bugs@FreeBSD.org Subject: [Bug 196735] [emulators/snes9x-gtk] Won't build. PortAudio error. Message-ID: <bug-196735-13-aZs4PT7g2Z@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-196735-13@https.bugs.freebsd.org/bugzilla/> References: <bug-196735-13@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=196735 --- Comment #11 from Nicole Reid <root@cooltrainer.org> --- I personally tested PortAudio and it works fine now :) [nicole@emi#nicole] snes9x-gtk Sound buffer size: 8192 (2048 samples) PortAudio sound driver initializing... --> (OSS : /dev/dsp, latency 64ms)...OK borders don't fit within the image Map_LoROMMap Sound buffer size: 8192 (2048 samples) ALSA sound driver initializing... --> (Device: default)...OK --> (16-bit, Stereo, 32000hz, 64 ms)...OK Sound buffer size: 8192 (2048 samples) PulseAudio sound driver initializing... W: [(null)] caps.c: Normally all extra capabilities would be dropped now, but that's impossible because PulseAudio was built without capabilities support. --> (32000hz, 16-bit Stereo, 64ms)...OK Sound buffer size: 8192 (2048 samples) OSS sound driver initializing... --> (Device: /dev/dsp)...OK --> (Format: 16-bit)...OK --> (Stereo)...OK --> (Frequency: 32000)...OK --> (Buffer size: 8192 bytes, 64ms latency)...OK -- You are receiving this mail because: You are the assignee for the bug.
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