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Date:      Fri, 28 Jun 1996 09:27:49 +0200 (MET DST)
From:      sos@FreeBSD.org
To:        ache@nagual.ru (=?KOI8-R?Q?=E1=CE=C4=D2=C5=CA_=FE=C5=D2=CE=CF=D7?=)
Cc:        sos@FreeBSD.org, andreas@klemm.gtn.com, current@FreeBSD.org
Subject:   Re: Syscons 8bit chars mouse paste fix
Message-ID:  <199606280727.JAA11568@ra.dkuug.dk>
In-Reply-To: <199606271643.UAA01149@nagual.ru> from "=?KOI8-R?Q?=E1=CE=C4=D2=C5=CA_=FE=C5=D2=CE=CF=D7?=" at Jun 27, 96 08:43:01 pm

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In reply to =?KOI8-R?Q?=E1=CE=C4=D2=C5=CA_=FE=C5=D2=CE=CF=D7?= who wrote:
> 
> > HMMM, it can't be a moused option, as it has (and shouldn't have)
> > no knowledge of whats going on on the screen.
> 
> Maybe vidcontrol option instead?
> Basically I want to see them something near character set area,
> maybe somewhere in font loading area?
> 
> > Also it cannot be any chars, it HAS to be in the range that the
> > hardware supports the 9'th bit thingy (thats some 32 chars, I don't
> > remember the actual numbers, something like 0xd0-0xef).
> 
> I know. But they can be choosed from that range.
> This range matches CP437 pseudo-graphics area.

Hmm, where could YOU put those 4 chars ?? That might give some
extra info to the decision. I really don't like Yet Another Ioctl
entry point.

> 
> > The problem with scrnmap on cut'ed text is solvable by having a
> > reverse scrnmap table..
> 
> Reverse table can be builded somewhere in load scrnmap ioctl handler.

Yep, No problem, only now it is important that the table is strictly
one to one, or stange results will happen.

> BTW, what about having text-mode mouse pointer (colored reverse f.e.)?
> It not makes any characters dead.

Hmm, its no fun doing :) (its too easy), and the current approach
is much nicer to look at, and easier to manuever.

> It will be nice to allow cut&paste even without mouse (by keyboard)
> after pressing Scroll Lock.

Yeah, I've thought about being able to move the mouse by keyboard
and doing cut&paste. This would also give us a keyboard interface
to X if i implement the mouse device right.

I have one concern on all of this though, it takes space in the kernel
are we having problems in that area again (or is that still), so I
should probably make it into a LKM soon.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Soren Schmidt             (sos@FreeBSD.org)             FreeBSD Core Team
               So much code to hack -- so little time.



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