Skip site navigation (1)Skip section navigation (2)
Date:      Thu, 16 Feb 2012 21:47:36 -0800
From:      Jason Helfman <jgh@FreeBSD.org>
To:        David Demelier <demelier.david@gmail.com>
Cc:        freebsd-ports-bugs@freebsd.org
Subject:   Re: ports/158533: [NEW PORT] devel/tiled: 2D game map editor
Message-ID:  <CAMuy=%2BiDiLJkNMNsEJtZKBcF=_w98dGA3x_ch117n3eLPkePHQ@mail.gmail.com>
In-Reply-To: <4F3CCA9D.4040709@gmail.com>
References:  <201111282314.pASNEalY097315@freefall.freebsd.org> <4F355825.3090100@gmail.com> <20120210230737.GA79510@dormouse.experts-exchange.com> <4F3640B6.7020602@gmail.com> <20120212060158.GA1302@dormouse.experts-exchange.com> <4F38E0B8.6070808@gmail.com> <20120214171056.GB23952@dormouse.experts-exchange.com> <4F3CCA9D.4040709@gmail.com>

next in thread | previous in thread | raw e-mail | index | archive | help
On Thu, Feb 16, 2012 at 1:21 AM, David Demelier <demelier.david@gmail.com>wrote:

> On 14/02/2012 18:10, Jason Helfman wrote:
>
>> On Mon, Feb 13, 2012 at 11:06:48AM +0100, David Demelier thus spake:
>>
>>> On 12/02/2012 07:01, Jason Helfman wrote:
>>>
>>>> On Sat, Feb 11, 2012 at 11:19:34AM +0100, David Demelier thus spake:
>>>>
>>>>> On 11/02/2012 00:07, Jason Helfman wrote:
>>>>>
>>>>>> On Fri, Feb 10, 2012 at 06:47:17PM +0100, David Demelier thus spake:
>>>>>>
>>>>>>> On 29/11/2011 00:14, miwi@FreeBSD.org wrote:
>>>>>>>
>>>>>>>> Synopsis: [NEW PORT] devel/tiled: 2D game map editor
>>>>>>>>
>>>>>>>> State-Changed-From-To: closed->open
>>>>>>>> State-Changed-By: miwi
>>>>>>>> State-Changed-When: Mon Nov 28 23:14:36 UTC 2011
>>>>>>>> State-Changed-Why:
>>>>>>>> reopen
>>>>>>>>
>>>>>>>> http://www.freebsd.org/cgi/**query-pr.cgi?pr=158533<http://www.freebsd.org/cgi/query-pr.cgi?pr=158533>;
>>>>>>>>
>>>>>>>
>>>>>>> Mmm, maybe this PR will be committed in 2049.
>>>>>>>
>>>>>>> --
>>>>>>> David Demelier
>>>>>>>
>>>>>>
>>>>>> In miwi defense , he had asked regarding compiler errors back on July
>>>>>> 2nd.
>>>>>> Only a couple of days after it was submitted, and there was no
>>>>>> reply to
>>>>>> that
>>>>>> request. It seems either it is the same issue, or maybe a new
>>>>>> issue. The
>>>>>> old
>>>>>> log wasn't available for compariso or analysis.
>>>>>>
>>>>>> I did a fresh build here, and recevied compiler errors across the
>>>>>> board.
>>>>>>
>>>>>> https://redports.org/**buildarchive/20120210234431-**57597/<https://redports.org/buildarchive/20120210234431-57597/>;
>>>>>>
>>>>>> -jgh
>>>>>>
>>>>>>
>>>>> Are you sure ?
>>>>>
>>>>> From miwi the 02/07/2011 but I agree with you there was no feedback
>>>>> because I only replied to miwi@ and forgot to cc the PR email.
>>>>>
>>>>> -- Message from miwi 02/07/2011 16:13 --
>>>>>
>>>>> think we can try that :) will test and report to you back.
>>>>>
>>>>> On Sat, Jul 2, 2011 at 9:46 PM, David Demelier
>>>>> <demelier.david@gmail.com> wrote:
>>>>>
>>>>> On 02/07/2011 13:17, miwi@FreeBSD.org wrote:
>>>>>
>>>>> Synopsis: [NEW PORT] devel/tiled: 2D game map editor
>>>>>
>>>>> State-Changed-From-To: open->feedback
>>>>> State-Changed-By: miwi
>>>>> State-Changed-When: Sat Jul 2 11:17:52 UTC 2011
>>>>> State-Changed-Why:
>>>>> build failed
>>>>> http://tb.smeets.im/tb/index.**php?action=describe_port&id=**509<http://tb.smeets.im/tb/index.php?action=describe_port&id=509>;
>>>>>
>>>>> http://www.freebsd.org/cgi/**query-pr.cgi?pr=158533<http://www.freebsd.org/cgi/query-pr.cgi?pr=158533>;
>>>>>
>>>>>
>>>>> Hi, I'm not used to QT components, could you try to add
>>>>> "opengl_build" in the QT_COMPONENTS= variable ?
>>>>>
>>>>>
>>>> Same error:
>>>> http://redports.org/**buildarchive/20120211185111-**33188/<http://redports.org/buildarchive/20120211185111-33188/>;
>>>>
>>>> -jgh
>>>>
>>>
>>> I updated the port to 0.8.0 version and confirm that it successfully
>>> build on my 9.0-RELEASE amd64 box. I've just added opengl_build, I had
>>> no Qt libraries (of any type) before the build, only X11.
>>>
>>> Please take a look at the new shar file.
>>>
>>> cheers,
>>>
>>> --
>>> David Demelier
>>>
>>
>> Here is the new build:
>> https://redports.org/**buildarchive/20120214065224-**54/<https://redports.org/buildarchive/20120214065224-54/>;
>>
>> -jgh
>>
>>
> Here, when I build the include path /usr/local/include/qt4/**QtOpenGl is
> added to the c++ flags :
>
> g++ -c -pipe -O2 -Wall -W -DQT_NO_CAST_FROM_ASCII -DQT_NO_CAST_TO_ASCII
> -DQT_NO_DEBUG -DQT_OPENGL_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED
> -I/usr/local/share/qt4/**mkspecs/freebsd-g++ -I. -I/usr/local/include/qt4/
> **QtCore -I/usr/local/include/qt4/QtGui -I/usr/local/include/qt4/**QtOpenGL
> -I/usr/local/include/qt4 -I../libtiled -I/usr/local/include -I.moc -I.uic
> -I/usr/local/include/qt4 -I/usr/local/include -o .obj/mapview.o mapview.cpp
>
> I can see that your build do not include this path :
>
> g++ -c -pipe -O2 -Wall -W -DQT_NO_CAST_FROM_ASCII -DQT_NO_CAST_TO_ASCII
> -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED -I/usr/local/share/qt4/
> **mkspecs/freebsd-g++ -I. -I/usr/local/include/qt4/**QtCore
> -I/usr/local/include/qt4/QtGui -I/usr/local/include/qt4 -I../libtiled
> -I.moc -I.uic -I/usr/local/include/qt4 -I/usr/local/include -o
> .obj/mapview.o mapview.cpp
>
> But I can't figure out why you don't have the include path. Is qt4-opengl
> installed?
>
> Cheers,
>
> --
> David Demelier
>
> I just built the shar you sent. I didn't change a thing, and I built it in
a clean environment.

Thanks,
Jason



Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?CAMuy=%2BiDiLJkNMNsEJtZKBcF=_w98dGA3x_ch117n3eLPkePHQ>