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Date:      Tue, 18 Sep 2012 09:19:21 -0500
From:      Reid Linnemann <linnemannr@gmail.com>
To:        Pieter de Goeje <pieter@degoeje.nl>
Cc:        Wojciech Puchar <wojtek@wojtek.tensor.gdynia.pl>, freebsd-hackers@freebsd.org
Subject:   Re: sound programming
Message-ID:  <CA%2B0MdpOLdP01xFB0uqZzT3S99xMd7tv3uPCVns=tToyOyUPxzw@mail.gmail.com>
In-Reply-To: <505831EF.7020606@degoeje.nl>
References:  <alpine.BSF.2.00.1209181013580.44656@wojtek.tensor.gdynia.pl> <505831EF.7020606@degoeje.nl>

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On Tue, Sep 18, 2012 at 3:33 AM, Pieter de Goeje <pieter@degoeje.nl> wrote:
> Op 18-9-2012 10:15, Wojciech Puchar schreef:
>
>> where can i find up to day beginner howto of programming sound (C
>> language) in FreeBSD?
>>
>> particularly how to record/process/mix/play sound realtime - i mean having
>> low delays.
>
>
> Check out 4front's OSS documentation
> http://manuals.opensound.com/developer/
>
> In particular (recording and playback with low latency):
> http://manuals.opensound.com/developer/fulldup.c.htm
>
> Barring implementation differences, this should all apply to FreeBSD.
> To get really low delays you should probably adjust the hw.snd.latency
> sysctls.
>
> Regards,
> Pieter de Goeje
>
>
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FYI, I think you've got a cut and paste error. That last link should
be http://manuals.opensound.com/developer/fulldup.c.html



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