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Date:      Wed, 11 Apr 2001 20:34:57 -0500 (CDT)
From:      Mark Hittinger <bugs@freebsd.netcom.com>
To:        freebsd-stable@freebsd.org
Subject:   re: nVidia Cards /w FreeBSD (3D Acceleration)
Message-ID:  <200104120134.UAA20957@freebsd.netcom.com>

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>msergeant wrote:
>Nvidia won't realease the source for one reason & one reason only. They license
>part of the technology off other vendors & are under NDI's with these vendors.
>Opening the source would be illegal for them to do. I as much as everyone else
>would love to get my nvidia card's working under FreeBSD. The only reason I run
>windows @ home is to play games & because my gf is yet to see the light.

This is something we need to consider seriously, as the Linux camps will.

My son recently began fiddling with Tribes2.  He has what I thought was a
reasonably good game platform (p3-500/vodoo3500) but I see lots of slowdown
and other problem areas when I look over his shoulder.  I went shopping for
a geforce2 card but went ahead and preordered a geforce3.

After people address their graphics cards, they will probably have to address
their cpu.  I'm suspicious that a 1.x gz cpu may not be enough to do the job
right.  It appears to me that the game manufacturers of these high end
games may have to begin (if they aren't already) considering using dual
cpu motherboards and some sort of OS with threads.

I am saying that Win98/2k may be at that point where the high end game 
developers are forced to leave Win* behind.  We ought to make sure that
we can go along with that move.  It strikes me that in such a resource
intensive and performance intensive environment we would be able to provide
a more stable situation than our competition :-)

Later

Mark Hittinger
Earthlink
bugs@freebsd.netcom.com

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