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Date:      Fri, 8 Mar 2002 00:37:51 +0000 (GMT)
From:      Mike Silbersack <silby@silby.com>
To:        The Anarcat <anarcat@anarcat.dyndns.org>
Cc:        silby@FreeBSD.org, <freebsd-bugs@FreeBSD.org>
Subject:   Re: kern/35640: heavy collision rate hangs vr network interface
Message-ID:  <20020308003224.T3443-100000@patrocles.silby.com>
In-Reply-To: <20020308021926.GB266@lenny.anarcat.dyndns.org>

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On Thu, 7 Mar 2002, The Anarcat wrote:

> > Of course, that doesn't explain the vr system locking up, but it
> > may be a good enough solution for you.
>
> It's not fixing the problem. The collision rate is unchanged.
>
> Something I don't understand though... The collision rate isn't the same
> on the client and on the server...
>
> client:
>
>             input        (Total)           output
>    packets  errs      bytes    packets  errs      bytes colls
>        467     0      30822        691     0    1061314   709
>
> server:
>             input        (Total)           output
>    packets  errs      bytes    packets  errs      bytes colls
>        711     0    1073558        512     0      31396   439
>
>
>
> At any rate, this PR should be put back in the Open state, no?
>
> A.

Ok, I moved the PR back to open.

Have you investigated playing around with the duplex settings on the vr
interface?  Perhaps it has the same problem the rl driver had?

Could you try hooking up the two machines with a crossover cable or a
100mbps hub to see if anything changes?

Mike "Silby" Silbersack


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