Skip site navigation (1)Skip section navigation (2)
Date:      Thu, 5 Dec 2002 09:56:04 +0100
From:      Stijn Hoop <stijn@win.tue.nl>
To:        Terry Lambert <tlambert2@mindspring.com>
Cc:        hackers@freebsd.org
Subject:   Re: [nephtes@openface.ca: [Xmame] Use of usleep() with -sleepidle]
Message-ID:  <20021205085604.GB56010@pcwin002.win.tue.nl>
In-Reply-To: <3DEE58C6.19ACF59C@mindspring.com>
References:  <20021202151816.GJ83264@pcwin002.win.tue.nl> <20021202114019.R31106-100000@patrocles.silby.com> <20021204113154.GA205@pcwin002.win.tue.nl> <3DEE4418.868B4936@mindspring.com> <20021204191125.GG52541@pcwin002.win.tue.nl> <3DEE58C6.19ACF59C@mindspring.com>

next in thread | previous in thread | raw e-mail | index | archive | help

--LpQ9ahxlCli8rRTG
Content-Type: text/plain; charset=us-ascii
Content-Disposition: inline
Content-Transfer-Encoding: quoted-printable

On Wed, Dec 04, 2002 at 11:34:30AM -0800, Terry Lambert wrote:
> Stijn Hoop wrote:
> > On Wed, Dec 04, 2002 at 10:06:16AM -0800, Terry Lambert wrote:
> > > Actually, for the case you are talking about, your emulator should
> > > be using aggregate instead of discrete timeouts, and you would not
> > > be having a problem.  It's not useful to do 100 1ms timeouts to
> > > achieve a  100ms timeout, when you can ask for a single 100ms
> > > timeout.  I would count this as a bug in your emulator.
> >=20
> > Yes, I would count it as a bug in any application in fact. But these
> > benchmarks are used to determine which of the various _sleep functions
> > would be appropriate to use in the idle loop of the emulator while
> > not dropping too many frames. Sleeping for a minimum of 10 ms is a
> > lot if you want to achieve a steady 60 frames / second.
>=20
> It's a flawed benchmark.

I'd argue it isn't flawed for the measuring it is supposed to do - namely
the overhead for the various _sleep functions. Care to tell me why it is
flawed according to you?

> I would argue that that application was special purpose, as well.

Yes it most certainly is.

> The hardclock rate gets boosted in the kernel under certain usage
> conditions, among them being using the PC speaker driver.  I
> believe there is an interface available that you could abuse to
> raise it the same way.  Far be it for sotware to know about the
> hardware it's running on, though... 8-).

That sounds.... gross... :)

--Stijn

--=20
Help Wanted: Telepath. You know where to apply.

--LpQ9ahxlCli8rRTG
Content-Type: application/pgp-signature
Content-Disposition: inline

-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.2.1 (FreeBSD)

iD8DBQE97xSkY3r/tLQmfWcRAnR8AJ9NUd51LE4KPLEhNRV8RjoYqSMpWgCfYLCV
/5utJNeU2fCCBklxrX25dHg=
=TYy3
-----END PGP SIGNATURE-----

--LpQ9ahxlCli8rRTG--

To Unsubscribe: send mail to majordomo@FreeBSD.org
with "unsubscribe freebsd-hackers" in the body of the message




Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?20021205085604.GB56010>