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Date:      Tue, 28 Jan 2003 17:35:37 -0800
From:      Marcel Moolenaar <marcel@xcllnt.net>
To:        Juli Mallett <jmallett@FreeBSD.ORG>
Cc:        current@FreeBSD.ORG
Subject:   Re: Patch to teach config(8) about "platforms".
Message-ID:  <20030129013537.GB1016@athlon.pn.xcllnt.net>
In-Reply-To: <20030128164955.A7369@FreeBSD.org>
References:  <20030125153116.A25743@FreeBSD.org> <20030128.233856.71130419.nyan@jp.FreeBSD.org> <20030128120830.A81856@FreeBSD.org> <20030128225335.GB537@athlon.pn.xcllnt.net> <20030128151749.A831@FreeBSD.org> <20030128235528.GA844@athlon.pn.xcllnt.net> <20030128160936.A4252@FreeBSD.org> <20030129004006.GA945@athlon.pn.xcllnt.net> <20030128164955.A7369@FreeBSD.org>

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On Tue, Jan 28, 2003 at 04:49:55PM -0800, Juli Mallett wrote:
> 
> > So, given that we have MACHINE_ARCH and MACHINE already to our
> > disposal, I don't get the feeling that we are in need to add
> > something else because the problem space appears 2D, not 3D.
> > 
> > Right?
> 
> That's what I'm trying to do, in a clean way.  See my "short version"
> message, if you like.

Ok. Now that we've established that the "platform" keyword is not
needed, is there any meaning we attach to MACHINE that conflicts
with the meaning it must have in order to solve the mips/powerpc
problem? Or do we not attach a certain meaning to MACHINE that we
should attach to it?

For example: When building world, we can test for MACHINE_ARCH and
MACHINE. Do you need to select a (default) compiler target based on
MACHINE or not?

-- 
 Marcel Moolenaar	  USPA: A-39004		 marcel@xcllnt.net

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