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Date:      Fri, 25 Apr 2003 05:38:13 +0100
From:      Jonathon McKitrick <jcm@FreeBSD-uk.eu.org>
To:        Terry Lambert <tlambert2@mindspring.com>
Cc:        freebsd-chat@freebsd.org
Subject:   Re: Code layout and debugging time
Message-ID:  <20030425043813.GE81840@dogma.freebsd-uk.eu.org>
In-Reply-To: <3EA591C1.AE00376A@mindspring.com>
References:  <20030422132906.GB64101@dogma.freebsd-uk.eu.org> <3EA591C1.AE00376A@mindspring.com>

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I'm replying privately, because I have a few specific questions that might
not be of interest to the rest of the list.

On Tue, Apr 22, 2003 at 12:02:25PM -0700, Terry Lambert wrote:
: So debugging is about being able to "grok" the code: to be able
: to understand both its purpose, and how well it's self is aligned
: with that purpose.
: 
: So offseting discrete logic blocks that are intended to achive
: specific goals makes it easier for the programmer to hold in
: their head both the idea of what the code is intended to do, and
: what their own logic dictates to them that the code actually
: does.

 Do you feel your code does that, or are you one of the 'dense' style
 programmers, subconsciously trying to avoid wasted space?

jcm
--
Consulting: If you aren't part of the solution, there is
a lot of money to be made in prolonging the problem.



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