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Date:      Sat, 08 Apr 2006 00:37:08 +0200
From:      Jona Joachim <jona.joachim@gmail.com>
To:        ports@freebsd.org
Subject:   Re: OpenGL and Intel Graphics [WAS: Cake and Eat it Too: RTCW Port]
Message-ID:  <4436E994.2090401@gmail.com>
In-Reply-To: <4436E3D6.4030102@freebsd.org>
References:  <4435E812.2080008@averageadmins.com>	<4436CDDD.5050002@averageadmins.com>	<4436D3C7.5070707@freebsd.org> <4436DEB9.6020303@averageadmins.com> <4436E3D6.4030102@freebsd.org>

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Michael Nottebrock wrote:
> Jeff Cross schrieb:
> 
>> I did have "glx" and "dri" but I added the DRI section to my
>> configuration.  Adding the section ans restarting X did not seem to work.
>>
>> I also did not have the i915.o kernel module on my system.  How might I
>> go about getting/compiling that to see if ti may help?
> 
> cd /usr/src/modules/drm
> make obj && make depend && make && make install
> 
> One thing I forgot in my last mail: Also make sure you have the
> graphics/dri port installed.
> 
>> Also, if I don't have GLX support, why does glxgears run?
> 
> It runs using the fallback software renderer (which is slow and doesn't
> support many features).


To know whether hardware acceleration is available or not you can type
glxinfo | grep rendering
It should say "direct rendering: Yes" if everything works right.
You should check out http://people.freebsd.org/~anholt/dri/index.html
Perhaps you will need graphics/linux_dri as the game runs under the
Linux compatibility layer but I don't know. I have an NVidia graphics
card so I'm a bit spoiled :) RTCW as well as Enemy Territory run just
fine here.

Jona



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